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Cards similar to Goblin S.W.A.T. Team (400)

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Grizzled Wolverine

Grizzled Wolverine

Creature — Wolverine (2/2)

: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn.

0.1 /10
$0.09
Hagi Mob

Hagi Mob

Creature — Troll Berserker (5/4)

Boast — : Hagi Mob deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.)

1.6 /10
$0.01
Havengul Vampire

Havengul Vampire

Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

3.8 /10
$0.09
Heirs of Stromkirk

Heirs of Stromkirk

Creature — Vampire (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

2.7 /10
$0.04
Kavu Monarch

Kavu Monarch

Creature — Kavu (3/3)

Kavu creatures have trample.
Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.

1.6 /10
$0.43
Kazuul Warlord

Kazuul Warlord

Creature — Minotaur Warrior Ally (3/3)

Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.

5.5 /10
$0.20
Krenko Tin Street Kingpin

Krenko, Tin Street Kingpin

Legendary Creature — Goblin (1/2)

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

9.8 /10
$0.97
Lathnu Hellion

Lathnu Hellion

Creature — Hellion (4/4)

Haste
When Lathnu Hellion enters the battlefield, you get (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay .

2.4 /10
$0.09
Lightning Crafter

Lightning Crafter

Creature — Goblin Shaman (3/3)

Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)
: Lightning Crafter deals 3 damage to any target.

6.3 /10
$4.64
Markov Blademaster

Markov Blademaster

Creature — Vampire Warrior (1/1)

Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

5.4 /10
$0.31
Merry Bards

Merry Bards

Creature — Human Bard (3/2)

When Merry Bards enters the battlefield, you may pay . When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

1.3 /10
$0.01
Nemesis Phoenix

Nemesis Phoenix

Creature — Phoenix (4/2)

Flying
: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.

5.5 /10
$0.03
Nova Chaser

Nova Chaser

Creature — Elemental Warrior (10/2)

Trample
Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

4.1 /10
$2.52
Ojer Axonil Deepest Might  Temple of Power

Ojer Axonil, Deepest Might // Temple of Power

Legendary Creature — God // Land (4/4)

Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Power

(Transforms from Ojer Axonil, Deepest Might.)
: Add .
, : Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

8.9 /10
$8.17
Plague Nurse

Plague Nurse

Creature — Phyrexian Cleric (3/4)

Toxic 2
: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)

6.2 /10
$0.03
Power Plant Worker

Power Plant Worker

Artifact Creature — Assembly-Worker (4/4)

: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.

4.8 /10
$0.02
Pyre Hound

Pyre Hound

Creature — Elemental Dog (2/3)

Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.

4.3 /10
$0.02
Pyroceratops

Pyroceratops

Creature — Elemental Dinosaur (2/3)

Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops.

4.8 /10
$0.05
Rage Forger

Rage Forger

Creature — Elemental Shaman (2/2)

When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.
Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.

3.5 /10
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Rakish Heir

Rakish Heir

Creature — Vampire (2/2)

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

8.4 /10
$0.20
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