Land — Gate
Sea Gate enters the battlefield tapped.
As Sea Gate enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.
Sorcery // Land
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sea Gate, Reborn
As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Sorcery // Land
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Shatterskull, the Hammer Pass
As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Snow Land
Shimmerdrift Vale enters the battlefield tapped.
As Shimmerdrift Vale enters the battlefield, choose a color.
: Add one mana of the chosen color.
Legendary Land
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters the battlefield tapped.
: Add .
Land
As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.
As Temple of the Dragon Queen enters the battlefield, choose a color.
: Add one mana of the chosen color.
Land
Thriving Bluff enters the battlefield tapped.
As Thriving Bluff enters the battlefield, choose a color other than red.
: Add or one mana of the chosen color.
Land
Thriving Grove enters the battlefield tapped.
As Thriving Grove enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.
Land
Thriving Heath enters the battlefield tapped.
As Thriving Heath enters the battlefield, choose a color other than white.
: Add or one mana of the chosen color.
Land
Thriving Isle enters the battlefield tapped.
As Thriving Isle enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.
Land
Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.
Sorcery // Land
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Turntimber, Serpentine Wood
As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Land
Uncharted Haven enters the battlefield tapped.
As Uncharted Haven enters the battlefield, choose a color.
: Add one mana of the chosen color.
Land
If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
, : Balduvian Trading Post deals 1 damage to target attacking creature.
Land
As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.
: Add three mana of any one color.
Land
If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
Land
As Secluded Courtyard enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
, : Scry 1.
Land
As Unclaimed Territory enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
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