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Cards similar to Goldnight Redeemer (400)

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Speakeasy Server

Speakeasy Server

Creature — Bird Citizen (3/3)

Flying
When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control.

4.2 /10
$0.02
Aragorn and Arwen Wed

Aragorn and Arwen, Wed

Legendary Creature — Human Elf Noble (3/6)

Vigilance
Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.

7.2 /10
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Angel of Renewal

Angel of Renewal

Creature — Angel Ally (4/4)

Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

4.7 /10
$0.08
Aven Gagglemaster

Aven Gagglemaster

Creature — Bird Warrior (4/3)

Flying
When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.

5.3 /10
$0.03
Changeling Hero

Changeling Hero

Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

5.7 /10
$0.23
Conclave Phalanx

Conclave Phalanx

Creature — Human Soldier (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

4.1 /10
$0.15
Great Desert Prospector

Great Desert Prospector

Creature — Human Artificer (3/2)

When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

5.4 /10
$0.02
Squad Captain

Squad Captain

Creature — Human Soldier (2/2)

Vigilance
Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.

4.4 /10
$0.02
Ancestors Chosen

Ancestor's Chosen

Creature — Human Cleric (4/4)

First strike (This creature deals combat damage before creatures without first strike.)
When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

2.2 /10
$0.12
Archway Angel

Archway Angel

Creature — Angel (3/4)

Flying
When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.

4.2 /10
$0.09
Shepherd of Heroes

Shepherd of Heroes

Creature — Angel Cleric (3/4)

Flying
When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

3.5 /10
$0.04
Wingmate Roc

Wingmate Roc

Creature — Bird (3/4)

Flying
Raid — When Wingmate Roc enters the battlefield, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.

7 /10
$0.33
Akroma Vision of Ixidor

Akroma, Vision of Ixidor

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner

8.8 /10
$6.31
Ancestor Dragon

Ancestor Dragon

Creature — Dragon (5/6)

Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.

4.5 /10
$2.13
Drogskol Cavalry

Drogskol Cavalry

Creature — Spirit Knight (4/4)

Flying
Whenever another Spirit enters the battlefield under your control, you gain 2 life.
: Create a 1/1 white Spirit creature token with flying.

6.3 /10
$0.24
Inspiring Commander

Inspiring Commander

Creature — Human Soldier (1/4)

Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card.

10 /10
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Luminate Primordial

Luminate Primordial

Creature — Avatar (4/7)

Vigilance
When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

6.6 /10
$0.25
Radiant Solar

Radiant Solar

Creature — Angel (3/6)

Flying, lifelink
Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.)
, Discard Radiant Solar: Venture into the dungeon and you gain 3 life.

8.5 /10
$2.49
Absolving Lammasu

Absolving Lammasu

Creature — Lammasu (4/3)

Flying
When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.
When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)

0.1 /10
$0.01
Gerrard Capashen

Gerrard Capashen

Legendary Creature — Human Soldier (3/4)

At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
: Tap target creature. Activate only if Gerrard Capashen is attacking.

4.5 /10
$0.46
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