Creature — Elemental (5/4)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Brine Elemental is turned face up, each opponent skips their next untap step.
Creature — Giant (5/6)
This spell costs less to cast for each enchantment you control.
Legendary Creature — Kraken (6/8)
When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.
Partner (You can have two commanders if both have partner.)
Creature — Human Rogue (3/5)
When Canal Courier enters the battlefield, you become the monarch.
Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
Creature — Phyrexian Horror (5/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Chained Throatseeker can't attack unless defending player is poisoned.
Creature — Turtle (4/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Whale (5/5)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)
Creature — Dinosaur (4/8)
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand.
Creature — Serpent (6/5)
This spell costs less to cast for each instant and sorcery card in your graveyard.
Creature — Giant Wizard (7/7)
When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Creature — Spirit (5/5)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
Creature — Homarid (6/6)
Trample
At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.
: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)
Creature — Serpent (5/5)
Deep-Sea Serpent can't attack unless defending player controls an Island.
Creature — Serpent (6/6)
Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.
Creature — Merfolk Rogue (2/2)
Blue creatures you control can't be blocked.
Creature — Serpent (11/11)
When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.
Creature — Serpent (6/5)
Defender
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature — Crab Horror (5/5)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile.
Creature — Spawn (6/6)
At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.
Elder Spawn can't be blocked by red creatures.
Creature — Spirit (2/3)
, : Target creature can't be blocked this turn.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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