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Cards similar to Graceful Adept (400)

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Aven Fogbringer

Aven Fogbringer

Creature — Bird Wizard (2/1)

Flying
When Aven Fogbringer enters the battlefield, return target land to its owner's hand.

2.6 /10
$0.15
Backstreet Bruiser

Backstreet Bruiser

Creature — Cephalid Rogue (3/3)

Defender
As long as there are two or more counters among creatures you control, Backstreet Bruiser can attack as though it didn't have defender.

2.7 /10
$0.01
Barrin Master Wizard

Barrin, Master Wizard

Legendary Creature — Human Wizard (1/1)

, Sacrifice a permanent: Return target creature to its owner's hand.

6.9 /10
~$12
Barrin Tolarian Archmage

Barrin, Tolarian Archmage

Legendary Creature — Human Wizard (2/2)

When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

7.7 /10
$0.16
Battlewing Mystic

Battlewing Mystic

Creature — Bird Wizard (2/1)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards.

2.5 /10
$0.05
Braids Conjurer Adept

Braids, Conjurer Adept

Legendary Creature — Human Wizard (2/2)

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.

8.2 /10
$0.54
Brine Seer

Brine Seer

Creature — Human Wizard (1/1)

, : Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.

2 /10
$0.23
Callaphe Beloved of the Sea

Callaphe, Beloved of the Sea

Legendary Enchantment Creature — Demigod (0/3)

Callaphe's power is equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost more to cast."

8.3 /10
$0.10
Cephalid Constable

Cephalid Constable

Creature — Cephalid Wizard (1/1)

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

6.8 /10
$2.71
Cephalid Facetaker

Cephalid Facetaker

Creature — Cephalid Rogue (1/4)

Cephalid Facetaker can't be blocked.
At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."

8.4 /10
$2.30
Cheatyface

Cheatyface

Creature — Efreet (2/2)

If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface.
Flying

10 /10
$1.76
Chief Engineer

Chief Engineer

Creature — Vedalken Artificer (1/3)

Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for or one mana of that creature's color.)

8 /10
$0.55
Clever Conjurer

Clever Conjurer

Creature — Gnome Wizard (2/3)

Mage Hand — : Untap target permanent not named Clever Conjurer. Activate only as a sorcery.

7.6 /10
--
Clever Impersonator

Clever Impersonator

Creature — Shapeshifter (0/0)

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

9.6 /10
$4.29
Clone

Clone

Creature — Shapeshifter (0/0)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

9 /10
$0.35
Clone Crafter

Clone Crafter

Creature — Human Wizard (1/2)

When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

10 /10
--
Coastal Drake

Coastal Drake

Creature — Drake (2/1)

Flying
, : Return target Kavu to its owner's hand.

0.4 /10
$0.12
Coastal Wizard

Coastal Wizard

Creature — Human Wizard (1/1)

: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.

0.5 /10
$2.82
Conundrum Sphinx

Conundrum Sphinx

Creature — Sphinx (4/4)

Flying
Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.

5.5 /10
$0.30
Coralhelm Chronicler

Coralhelm Chronicler

Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.
When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3.8 /10
$0.10
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