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Cards similar to Grand Architect (400)

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Advanced Hoverguard

Advanced Hoverguard

Creature — Drone (2/2)

Flying
: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)

0.7 /10
$0.05
Aerial Guide

Aerial Guide

Creature — Drake (2/2)

Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

2.2 /10
$0.04
Alistair the Brigadier

Alistair, the Brigadier

Legendary Creature — Human Soldier (3/3)

Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.)
Whenever Alistair attacks, you may pay . If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control.

5.9 /10
$0.11
Amphin Mutineer

Amphin Mutineer

Creature — Salamander Pirate (3/3)

When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

9.2 /10
$0.07
Arctic Aven

Arctic Aven

Creature — Bird Wizard (2/1)

Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

2.2 /10
$0.11
Arctic Merfolk

Arctic Merfolk

Creature — Merfolk (1/1)

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

2.5 /10
$0.16
Armguard Familiar

Armguard Familiar

Artifact Creature — Equipment Beast (2/1)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equipped creature gets +2/+1 and has ward .
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

5.4 /10
$0.01
Baaallerina

Baaallerina

Creature — Sheep Performer (3/3)

Flying
When Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own.
: Another target creature with a name sticker on it gains flying until end of turn.

2.2 /10
$0.01
Balduvian Conjurer

Balduvian Conjurer

Creature — Human Wizard (0/2)

: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

1.1 /10
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Battlefield Thaumaturge

Battlefield Thaumaturge

Creature — Human Wizard (2/1)

Each instant and sorcery spell you cast costs less to cast for each creature it targets.
Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

7 /10
$0.39
Burrog Befuddler

Burrog Befuddler

Creature — Frog Wizard (2/1)

Flash
When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn.

5.5 /10
$0.01
Cephalid Facetaker

Cephalid Facetaker

Creature — Cephalid Rogue (1/4)

Cephalid Facetaker can't be blocked.
At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."

8.4 /10
$3.58
Cephalid Illusionist

Cephalid Illusionist

Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.
, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

5.9 /10
$2.73
Coralhelm Commander

Coralhelm Commander

Creature — Merfolk Soldier (2/2)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.

7 /10
$0.11
Corridor Monitor

Corridor Monitor

Artifact Creature — Construct (1/4)

When Corridor Monitor enters the battlefield, untap target artifact or creature you control.

7.7 /10
$0.03
Cunning Geysermage

Cunning Geysermage

Creature — Human Wizard (3/2)

Kicker (You may pay an additional as you cast this spell.)
When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand.

2.8 /10
$0.03
Danny Pink

Danny Pink

Legendary Creature — Human Soldier Advisor (4/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."

7.9 /10
~$13
Daring Thief

Daring Thief

Creature — Human Rogue (2/3)

Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.

6.7 /10
$0.38
Displacer Kitten

Displacer Kitten

Creature — Cat Beast (2/2)

Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.

9.8 /10
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Drafna Founder of LatNam

Drafna, Founder of Lat-Nam

Legendary Creature — Human Artificer Advisor (2/1)

: Return target artifact you control to its owner's hand.
, : Copy target artifact spell you control. (The copy becomes a token.)

8.2 /10
$0.70
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