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Cards similar to Grand Melee (400)

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Yet Another Aether Vortex

Yet Another Aether Vortex

Enchantment

All creatures have haste.
Players play with the top card of their libraries revealed.
Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.

10 /10
$0.11
Curse of Hospitality

Curse of Hospitality

Enchantment — Aura Curse

Enchant player
Creatures attacking enchanted player have trample.
Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.

8.1 /10
$0.30
Gimlis Reckless Might

Gimli's Reckless Might

Enchantment

Creatures you control have haste.
Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.

6.8 /10
$0.62
Stensia Masquerade

Stensia Masquerade

Enchantment

Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.4 /10
$0.17
Aggression

Aggression

Enchantment — Aura

Enchant non-Wall creature
Enchanted creature has first strike and trample.
At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.

1.6 /10
$0.26
Bedlam

Bedlam

Enchantment

Creatures can't block.

7.6 /10
$2.91
Berserkers Onslaught

Berserkers' Onslaught

Enchantment

Attacking creatures you control have double strike.

8.7 /10
$1.90
Brazen Cannonade

Brazen Cannonade

Enchantment

Whenever an attacking creature you control dies, Brazen Cannonade deals 2 damage to each opponent.
Raid — At the beginning of your postcombat main phase, if you attacked with a creature this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.

7.7 /10
$1.21
Chaosphere

Chaosphere

World Enchantment

Creatures with flying can block only creatures with flying.
Creatures without flying have reach. (They can block creatures with flying.)

4.8 /10
$6.05
Clash of Realities

Clash of Realities

Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."
Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

2 /10
$0.26
Crevasse

Crevasse

Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

0.2 /10
$1.26
Curse of Chaos

Curse of Chaos

Enchantment — Aura Curse

Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.

6.1 /10
$0.33
Descendants Fury

Descendants' Fury

Enchantment

Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

7.9 /10
$2.60
Fall of Cair Andros

Fall of Cair Andros

Enchantment

Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
: Fall of Cair Andros deals 7 damage to target creature.

7.6 /10
$0.09
Ferocity of the Wilds

Ferocity of the Wilds

Enchantment

Attacking non-Human creatures you control get +1/+0 and have trample.

7.4 /10
$0.11
Fervor

Fervor

Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

9.3 /10
$3.98
Gift of Wrath

Gift of Wrath

Enchantment — Aura

Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.

5 /10
$0.02
Glacial Crevasses

Glacial Crevasses

Enchantment

Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.

4.5 /10
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Goblin War Drums

Goblin War Drums

Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

8.4 /10
$0.93
Heat Stroke

Heat Stroke

Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

4.5 /10
$2.82
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