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Cards similar to Grave Strength (400)

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Cauldrons Gift

Cauldron's Gift

Sorcery

Adamant — If at least three black mana was spent to cast this spell, mill four cards.
You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

4.5 /10
$0.07
Check for Traps

Check for Traps

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.

3.1 /10
$0.05
Crawl from the Cellar

Crawl from the Cellar

Sorcery

Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6 /10
$0.07
Cruel Edict

Cruel Edict

Sorcery

Target opponent sacrifices a creature.

3.7 /10
$0.17
Cut of the Profits

Cut of the Profits

Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
You draw X cards and you lose X life.

7.5 /10
$0.13
Damnable Pact

Damnable Pact

Sorcery

Target player draws X cards and loses X life.

9.3 /10
$0.26
Death Stroke

Death Stroke

Sorcery

Destroy target tapped creature.

2.6 /10
--
Defeat

Defeat

Sorcery

Destroy target creature with power 2 or less.

1.2 /10
$0.02
Demonic Tutor

Demonic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

10 /10
--
Desperate Research

Desperate Research

Sorcery

Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

1.1 /10
$0.37
Do or Die

Do or Die

Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

5.5 /10
$5.47
Epic Downfall

Epic Downfall

Sorcery

Exile target creature with mana value 3 or greater.

5.7 /10
$0.07
Feast of Blood

Feast of Blood

Sorcery

Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.

5.9 /10
$0.19
Feed the Swarm

Feed the Swarm

Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

10 /10
$0.22
Foul Play

Foul Play

Sorcery

Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.4 /10
$0.02
Hymn to Tourach

Hymn to Tourach

Sorcery

Target player discards two cards at random.

7.3 /10
--
Kikus Shadow

Kiku's Shadow

Sorcery

Target creature deals damage to itself equal to its power.

2.6 /10
$0.24
Lost Hours

Lost Hours

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.

0.5 /10
$0.08
Marsh Casualties

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

1.3 /10
$0.12
Mind Knives

Mind Knives

Sorcery

Target opponent discards a card at random.

0.6 /10
$0.26
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