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Cards similar to Graven Dominator (400)

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Changeling Hero

Changeling Hero

Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

5.7 /10
$0.22
Charmed Clothier

Charmed Clothier

Creature — Faerie Advisor (3/3)

Flying
When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

2.7 /10
$0.01
Custodi Squire

Custodi Squire

Creature — Spirit Cleric (3/3)

Flying
Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

7.1 /10
$0.16
Disciple of Caelus Nin

Disciple of Caelus Nin

Creature — Human Wizard (3/4)

When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.
Permanents can't phase in.

4.2 /10
$0.18
Eagle of Deliverance

Eagle of Deliverance

Creature — Bird Soldier (5/5)

Flying
When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.

3.8 /10
$0.83
Expedition Raptor

Expedition Raptor

Creature — Bird (2/2)

Flying
When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

1.8 /10
$0.04
Goldnight Redeemer

Goldnight Redeemer

Creature — Angel (4/4)

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

4.2 /10
$0.24
Heavenly Blademaster

Heavenly Blademaster

Creature — Angel (3/6)

Flying, double strike
When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.
Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

7 /10
$0.35
Herald of Vengeance

Herald of Vengeance

Creature — Angel (4/5)

Flying
When Herald of Vengeance enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn.

10 /10
--
Highcliff Felidar

Highcliff Felidar

Creature — Cat Beast (5/5)

Vigilance
When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.

5.8 /10
--
Luminate Primordial

Luminate Primordial

Creature — Avatar (4/7)

Vigilance
When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

6.6 /10
$0.25
Regna the Redeemer

Regna, the Redeemer

Legendary Creature — Angel (4/4)

Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)
Flying
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.

6.4 /10
$0.73
Reveillark

Reveillark

Creature — Elemental (4/3)

Flying
When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

9.5 /10
$1.06
Sentry Bot

Sentry Bot

Artifact Creature — Robot (2/5)

Flash
This spell costs less to cast for each creature attacking you.
When Sentry Bot enters the battlefield, you get for each creature attacking you.
At the beginning of combat on your turn, you may pay . If you do, put a +1/+1 counter on each creature you control.

5.2 /10
$0.16
Solitude

Solitude

Creature — Elemental Incarnation (3/2)

Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.

9.3 /10
~$35
Speakeasy Server

Speakeasy Server

Creature — Bird Citizen (3/3)

Flying
When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control.

4.3 /10
$0.02
Stormfront Riders

Stormfront Riders

Creature — Human Soldier (4/3)

Flying
When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.
Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

3.9 /10
$0.18
Supply Runners

Supply Runners

Creature — Dog (2/2)

When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control.

6.3 /10
$0.02
Twilight Shepherd

Twilight Shepherd

Creature — Angel (5/5)

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6.2 /10
$0.79
Wingmate Roc

Wingmate Roc

Creature — Bird (3/4)

Flying
Raid — When Wingmate Roc enters the battlefield, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.

7 /10
$0.33
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