Instant
Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
Instant
Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Instant
When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.
Instant
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.
Instant
Choose one —
• Target opponent exiles a creature they control.
• Target opponent exiles an enchantment they control.
Instant
Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Instant
Target player sacrifices a creature, then gains life equal to that creature's toughness.
Instant
Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
Instant
Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.
Instant
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Instant
Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
Instant
This spell costs less to cast, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Destroy target creature.
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