Creature — Human Scout (3/3)
Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.
Battle — Siege // Legendary Creature — Dinosaur (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Zilortha, Apex of Ikoria
Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
Battle — Siege // Creature — Elemental (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Awakened Skyclave
Vigilance, haste
As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types.
: Add one mana of any color.
Creature — Insect (3/3)
When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.
Creature — Human Druid (0/3)
When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Merfolk Shaman (2/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.
Enchantment Creature — Human Druid (3/3)
When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control.
Channel — , Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control.
Creature — Elf Warrior (3/3)
When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature — Merfolk Scout (2/2)
When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature — Beast (0/0)
Karstoderm enters the battlefield with five +1/+1 counters on it.
Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm.
Creature — Human Druid (2/3)
As Keeper of the Sacred Word enters the battlefield, choose a word.
Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn.
Legendary Creature — Spirit (4/4)
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
Legendary Creature — God // Legendary Artifact (2/4)
As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
, : Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
The Ringhart Crest
As The Ringhart Crest enters the battlefield, choose a creature type.
: Add . Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.
Creature — Elf Druid (1/2)
When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
Creature — Phyrexian Insect (4/3)
Lattice-Blade Mantis enters the battlefield with two oil counters on it.
Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.
Creature — Human Druid (2/2)
Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)
: Untap two target lands.
Creature — Centaur Performer (2/2)
When Lineprancers enters the battlefield, you get , then you may put a power and toughness sticker on a creature you own.
: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able.
Creature — Spirit (2/2)
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Creature — Insect (1/3)
When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature — Satyr Druid (3/3)
When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
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