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Cards similar to Grenzo, Havoc Raiser (400)

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Kargan Intimidator

Kargan Intimidator

Creature — Human Warrior (3/1)

Cowards can't block Warriors.
: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.

5.6 /10
$0.07
Khenra Spellspear  Gitaxian Spellstalker

Khenra Spellspear // Gitaxian Spellstalker

Creature — Jackal Warrior // Creature — Phyrexian Jackal (2/2)

Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Transform Khenra Spellspear. Activate only as a sorcery. ( can be paid with either or 2 life.)

Gitaxian Spellstalker

Trample, ward , prowess, prowess (Each instance of prowess triggers separately.)

6.5 /10
$0.11
Labyrinth Raptor

Labyrinth Raptor

Creature — Nightmare Dinosaur (2/2)

Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
: Creatures you control with menace get +1/+0 until end of turn.

6.2 /10
$0.21
Lightning Visionary

Lightning Visionary

Creature — Minotaur Shaman (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

3.2 /10
$0.02
Loyal Apprentice

Loyal Apprentice

Creature — Human Artificer (2/1)

Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

9.7 /10
$0.17
NimbleBlade Khenra

Nimble-Blade Khenra

Creature — Jackal Warrior (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

1.9 /10
$0.05
Pyrotechnic Performer

Pyrotechnic Performer

Creature — Viashino Assassin (3/2)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent.

5.1 /10
$0.18
Sanguinary Mage

Sanguinary Mage

Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.9 /10
$0.06
Slavering Nulls

Slavering Nulls

Creature — Goblin Zombie (2/1)

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

1 /10
$0.20
Snapcaster Mage

Snapcaster Mage

Creature — Human Wizard (2/1)

Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

9.4 /10
--
Target Minotaur

Target Minotaur

Creature — Minotaur Warrior (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

10 /10
$0.14
Thief of Sanity

Thief of Sanity

Creature — Specter (2/2)

Flying
Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.

9.1 /10
$0.51
Tibalts Rager

Tibalt's Rager

Creature — Devil (1/2)

When Tibalt's Rager dies, it deals 1 damage to any target.
: Tibalt's Rager gets +2/+0 until end of turn.

4.2 /10
$0.04
Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.4 /10
~$17
Akoum Battlesinger

Akoum Battlesinger

Creature — Human Berserker Ally (1/1)

Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

4.3 /10
$0.10
Ardoz Cobbler of War

Ardoz, Cobbler of War

Legendary Creature — Goblin Shaman (1/1)

Haste
Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn.
: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.

7.7 /10
$2.38
BattleMad Ronin

Battle-Mad Ronin

Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Battle-Mad Ronin attacks each combat if able.

3 /10
$0.14
Beacon Hawk

Beacon Hawk

Creature — Bird (1/1)

Flying
Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.
: Beacon Hawk gets +0/+1 until end of turn.

3.7 /10
$0.15
Belligerent Yearling

Belligerent Yearling

Creature — Dinosaur (3/2)

Trample
Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.

6.9 /10
$0.07
Blademane Baku

Blademane Baku

Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.
, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

1.9 /10
$0.05
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