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Cards similar to Griffin Rider (400)

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Auriok Sunchaser

Auriok Sunchaser

Creature — Human Soldier (1/1)

Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

2.2 /10
$0.09
Cloudreach Cavalry

Cloudreach Cavalry

Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

0.5 /10
$0.16
Kondas Hatamoto

Konda's Hatamoto

Creature — Human Samurai (1/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

4.9 /10
$0.32
Dauntless River Marshal

Dauntless River Marshal

Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.
: Tap target creature.

0.6 /10
$0.08
Flutterfox

Flutterfox

Creature — Fox (2/2)

As long as you control an artifact or enchantment, Flutterfox has flying.

3.8 /10
$0.02
Kithkin Greatheart

Kithkin Greatheart

Creature — Kithkin Soldier (2/1)

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

0.4 /10
$0.03
Sunlit Hoplite

Sunlit Hoplite

Creature — Human Soldier (2/1)

As long as it's your turn, Sunlit Hoplite has first strike.
Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.

1.8 /10
$0.14
Esper Stormblade

Esper Stormblade

Artifact Creature — Vedalken Wizard (2/1)

As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.

2.5 /10
$0.14
Auriok Edgewright

Auriok Edgewright

Creature — Human Soldier (2/2)

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.

2.7 /10
$0.11
Expedition Healer

Expedition Healer

Creature — Kor Cleric (2/2)

Vigilance
Expedition Healer has lifelink as long as you control another Cleric.

2.6 /10
$0.03
Nearheath Pilgrim

Nearheath Pilgrim

Creature — Human Cleric (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.

2.9 /10
$0.12
Sanguine Sipper

Sanguine Sipper

Creature — Vampire Guest (3/1)

Sanguine Sipper has lifelink as long as you control a stickered permanent.

0.5 /10
$0.02
Puresteel Paladin

Puresteel Paladin

Creature — Human Knight (2/2)

Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip as long as you control three or more artifacts.

9.6 /10
$0.60
Auriok Steelshaper

Auriok Steelshaper

Creature — Human Soldier (1/1)

Equip costs you pay cost less.
As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

5.9 /10
$0.91
Aven Squire

Aven Squire

Creature — Bird Soldier (1/1)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.7 /10
$0.15
Bant Sureblade

Bant Sureblade

Creature — Human Soldier (2/1)

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

3.3 /10
$0.25
Knight of Grace

Knight of Grace

Creature — Human Knight (2/2)

First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.

4.8 /10
$0.11
Mystic Familiar

Mystic Familiar

Creature — Bird (1/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.

1.8 /10
$0.13
Naya Hushblade

Naya Hushblade

Creature — Elf Rogue (2/1)

As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

3 /10
$0.30
Spellbook Vendor

Spellbook Vendor

Creature — Human Peasant (2/2)

Vigilance
At the beginning of combat on your turn, you may pay . When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

6.8 /10
$0.21
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