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Cards similar to Grim Backwoods (400)

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Sejiri Steppe

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
: Add .

6.4 /10
$0.15
Sequestered Stash

Sequestered Stash

Land

: Add .
, , Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.

7.5 /10
$0.14
Shambling Vent

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.
: Add or .
: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

8.7 /10
$0.35
Sheltered Valley

Sheltered Valley

Land

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
: Add .

1.9 /10
$1.20
Shinka the Bloodsoaked Keep

Shinka, the Bloodsoaked Keep

Legendary Land

: Add .
, : Target legendary creature gains first strike until end of turn.

9.2 /10
~$12
Shire Terrace

Shire Terrace

Land

: Add .
, , Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

9 /10
$0.08
Shizo Deaths Storehouse

Shizo, Death's Storehouse

Legendary Land

: Add .
, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

9.8 /10
~$12
Skarrg the Rage Pits

Skarrg, the Rage Pits

Land

: Add .
, : Target creature gets +1/+1 and gains trample until end of turn.

9.1 /10
$1.37
Skyline Cascade

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add .

6.8 /10
$0.09
Slayers Stronghold

Slayers' Stronghold

Land

: Add .
, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

9.6 /10
$0.18
Sliver Hive

Sliver Hive

Land

: Add .
: Add one mana of any color. Spend this mana only to cast a Sliver spell.
, : Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

8.5 /10
~$21
Smoldering Spires

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can't block this turn.
: Add .

5.5 /10
$0.11
Soaring Seacliff

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
: Add .

6.3 /10
$0.10
Sokenzan Crucible of Defiance

Sokenzan, Crucible of Defiance

Legendary Land

: Add .
Channel — , Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs less to activate for each legendary creature you control.

9.8 /10
$3.55
Soldevi Excavations

Soldevi Excavations

Land

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
, : Scry 1.

5.8 /10
~$13
Spawning Pool

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.
: Add .
: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

6.1 /10
$0.31
Stalking Stones

Stalking Stones

Land

: Add .
: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

5 /10
--
Stirring Wildwood

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.
: Add or .
: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

8.2 /10
$0.43
Strip Mine

Strip Mine

Land

: Add .
, Sacrifice Strip Mine: Destroy target land.

9.9 /10
--
Sulfur Vent

Sulfur Vent

Land

Sulfur Vent enters the battlefield tapped.
: Add .
, Sacrifice Sulfur Vent: Add .

3.3 /10
$0.23
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