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Cards similar to Grip of Desolation (400)

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Integrity  Intervention

Integrity // Intervention

Instant // Instant

Target creature gets +2/+2 until end of turn.

Intervention

Intervention deals 3 damage to any target and you gain 3 life.

4.8 /10
$0.10
Invert  Invent

Invert // Invent

Instant // Instant

Switch the power and toughness of each of up to two target creatures until end of turn.

Invent

Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.

6.5 /10
$0.11
Leave  Chance

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

Chance

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Discard any number of cards, then draw that many cards.

5.5 /10
$0.20
Not of This World

Not of This World

Tribal Instant — Eldrazi

Counter target spell or ability that targets a permanent you control.
This spell costs less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.

9.2 /10
$0.77
Odds  Ends

Odds // Ends

Instant // Instant

Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.

Ends

Target player sacrifices two attacking creatures.

2.2 /10
$0.46
Protect  Serve

Protect // Serve

Instant // Instant

Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Serve

Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

1.3 /10
$0.11
Refuse  Cooperate

Refuse // Cooperate

Instant // Instant

Refuse deals damage to target spell's controller equal to that spell's mana value.

Cooperate

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Copy target instant or sorcery spell. You may choose new targets for the copy.

5.7 /10
$0.13
Repudiate  Replicate

Repudiate // Replicate

Instant // Sorcery

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Replicate

Create a token that's a copy of target creature you control.

8 /10
$0.18
Response  Resurgence

Response // Resurgence

Instant // Sorcery

Response deals 5 damage to target attacking or blocking creature.

Resurgence

Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.

8.9 /10
$0.21
Said  Done

Said // Done

Sorcery // Instant

Return target instant or sorcery card from your graveyard to your hand.

Done

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

6 /10
$0.05
Status  Statue

Status // Statue

Instant // Instant

Target creature gets +1/+1 and gains deathtouch until end of turn.

Statue

Destroy target artifact, creature, or enchantment.

5.5 /10
$0.22
Thrash  Threat

Thrash // Threat

Instant // Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Threat

Create a 4/4 red and green Beast creature token with trample.

4.6 /10
$0.13
Topaz Dragon  Entropic Cloud

Topaz Dragon // Entropic Cloud

Creature — Dragon // Instant — Adventure (4/4)

Flying, deathtouch

Entropic Cloud

Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)

5.7 /10
$0.07
Turn  Burn

Turn // Burn

Instant // Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)

4.7 /10
$0.06
Virtue of Courage  Embereth Blaze

Virtue of Courage // Embereth Blaze

Enchantment // Instant — Adventure

Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.

Embereth Blaze

Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)

8.5 /10
$1.62
Virtue of Loyalty  Ardenvale Fealty

Virtue of Loyalty // Ardenvale Fealty

Enchantment // Instant — Adventure

At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.

Ardenvale Fealty

Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)

8.9 /10
$6.99
Warrant  Warden

Warrant // Warden

Instant // Sorcery

Put target attacking or blocking creature on top of its owner's library.

Warden

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.

3.5 /10
$0.08
Discovery  Dispersal

Discovery // Dispersal

Sorcery // Instant

Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Dispersal

Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.

7.3 /10
$0.15
Expansion  Explosion

Expansion // Explosion

Instant // Instant

Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.

Explosion

Explosion deals X damage to any target. Target player draws X cards.

9.1 /10
$0.26
Profit  Loss

Profit // Loss

Instant // Instant

Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Loss

Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

1.8 /10
$0.06
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