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Cards similar to Grizzled Wolverine (400)

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Mairsil the Pretender

Mairsil, the Pretender

Legendary Creature — Human Wizard (4/4)

When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.

5.1 /10
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Meet and Greet Sisay

Meet and Greet "Sisay"

Legendary Creature — Elf Performer (1/1)

Whenever you cast a spell, choose one —
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.

0.3 /10
$0.09
MirrorShield Hoplite

Mirror-Shield Hoplite

Creature — Human Soldier (2/2)

Vigilance
Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.

3.8 /10
$0.03
Ogre Battledriver

Ogre Battledriver

Creature — Ogre Warrior (3/3)

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

9 /10
$0.72
Proficient Pyrodancer

Proficient Pyrodancer

Creature — Human Performer (2/3)

When Proficient Pyrodancer enters the battlefield, you may put an art sticker on a nonland permanent you own.
: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn.

0.7 /10
$0.02
Radha Coalition Warlord

Radha, Coalition Warlord

Legendary Creature — Elf Warrior (3/3)

Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.

5 /10
$0.02
Rampaging Geoderm

Rampaging Geoderm

Creature — Dinosaur Beast (3/3)

Trample, haste
Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.

3.7 /10
$0.03
Redcap Raiders

Redcap Raiders

Creature — Goblin Warrior (3/2)

Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.

2.9 /10
$0.01
Rubblebelt Rioters

Rubblebelt Rioters

Creature — Human Berserker (0/4)

Haste
Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

5.1 /10
$0.08
Ruby Daring Tracker

Ruby, Daring Tracker

Legendary Creature — Human Scout (1/2)

Haste
Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add or .

8.3 /10
$0.13
Searing Spear Askari

Searing Spear Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)

0.9 /10
$0.10
SlaughterPriest of Mogis

Slaughter-Priest of Mogis

Creature — Minotaur Shaman (2/2)

Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

5.4 /10
$0.03
SmeltWard Ignus

Smelt-Ward Ignus

Creature — Elemental (2/1)

, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

1.7 /10
$0.03
Stone Giant

Stone Giant

Creature — Giant (3/4)

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

0.8 /10
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Stormchaser Mage

Stormchaser Mage

Creature — Human Wizard (1/3)

Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

6.4 /10
$0.20
Strider Ranger of the North

Strider, Ranger of the North

Legendary Creature — Human Ranger (4/4)

Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.

4.8 /10
$0.03
SuqAta Lancer

Suq'Ata Lancer

Creature — Human Knight (2/2)

Haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1.7 /10
$0.03
Tuknir Deathlock

Tuknir Deathlock

Legendary Creature — Human Wizard (2/2)

Flying
, : Target creature gets +2/+2 until end of turn.

0.6 /10
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Tuya Bearclaw

Tuya Bearclaw

Legendary Creature — Human Warrior (2/2)

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

7.2 /10
$0.05
Unstable Hulk

Unstable Hulk

Creature — Goblin Mutant (2/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.

0.4 /10
$0.46
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