Artifact Creature — Construct (1/1)
Indestructible
When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)
Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.
Whenever Barbed Servitor is dealt damage, target opponent loses that much life.
Creature — Dog (2/2)
Whenever Filthy Cur is dealt damage, you lose that much life.
Creature — Human (2/3)
, Pay 2 life: Choose one. Activate only once.
• Subversive Acolyte becomes a Human Cleric. It gets +1/+1 and gains lifelink.
• Subversive Acolyte becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."
Creature — Human Assassin (1/3)
: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.
Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it.
Creature — Phyrexian Horror (5/5)
Trample
Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
Creature — Bat (1/2)
Flying
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Creature — Spirit (2/2)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .
Creature — Human Rogue (3/2)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Creature — Human Wizard (1/1)
Whenever El-Hajjâj deals damage, you gain that much life.
Creature — Skeleton (2/2)
Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.
: Regenerate Flayed Nim.
Creature — Volver (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Necravolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
If Necravolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
Creature — Faerie Wizard (1/1)
Flying
, : Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Creature — Vampire (2/2)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Legendary Creature — Vampire Cleric (1/3)
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Creature — Vampire Rogue (2/2)
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
Creature — Vampire Demon (2/4)
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature — Imp (1/1)
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Spirit (1/3)
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Phyrexian Gremlin (1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Legendary Creature — Dinosaur Mutant (3/1)
Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Menace
Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.
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