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Cards similar to Grudge Keeper (400)

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Gorbag of Minas Morgul

Gorbag of Minas Morgul

Legendary Creature — Orc Soldier (2/2)

Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —
• Draw a card.
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.6 /10
$0.18
Grimclaw Bats

Grimclaw Bats

Creature — Bat (1/1)

Flying
, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

1.8 /10
$0.09
Hand of Cruelty

Hand of Cruelty

Creature — Human Samurai (2/2)

Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.7 /10
$0.31
Hasran Ogress

Hasran Ogress

Creature — Ogre (3/2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .

2.2 /10
$4.44
Hired Hexblade

Hired Hexblade

Creature — Elf Warlock (2/2)

When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

3.3 /10
$0.02
Hoard Robber

Hoard Robber

Creature — Tiefling Rogue (1/3)

Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

7.6 /10
$0.05
Hunted Horror

Hunted Horror

Creature — Horror (7/7)

Trample
When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

8.7 /10
$0.68
Kitesail Freebooter

Kitesail Freebooter

Creature — Human Pirate (1/2)

Flying
When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

6.7 /10
$0.10
Knight of Infamy

Knight of Infamy

Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.5 /10
$0.12
Knight of Malice

Knight of Malice

Creature — Human Knight (2/2)

First strike
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
Knight of Malice gets +1/+0 as long as any player controls a white permanent.

4.4 /10
$0.10
Kolaghan Skirmisher

Kolaghan Skirmisher

Creature — Human Warrior (2/2)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

1.3 /10
$0.02
Kuros Taken

Kuro's Taken

Creature — Rat Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Regenerate Kuro's Taken.

4.6 /10
$0.26
Leech Fanatic

Leech Fanatic

Creature — Human Warlock (2/2)

As long as it's your turn, Leech Fanatic has lifelink.

2.4 /10
$0.02
Leech Gauntlet

Leech Gauntlet

Artifact Creature — Equipment Leech (2/2)

Lifelink
Equipped creature has lifelink.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

5.7 /10
$0.02
Leeching Licid

Leeching Licid

Creature — Licid (1/1)

, : Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.

1.1 /10
$0.30
Lightfoot Rogue

Lightfoot Rogue

Creature — Halfling Rogue (2/1)

Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20.
1—9 | Lightfoot Rogue gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.

6.9 /10
$0.14
Lurking Nightstalker

Lurking Nightstalker

Creature — Nightstalker (1/1)

Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.

0.2 /10
$0.22
Marang River Skeleton

Marang River Skeleton

Creature — Skeleton (1/1)

: Regenerate Marang River Skeleton.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3.6 /10
$0.10
Mardu Skullhunter

Mardu Skullhunter

Creature — Human Warrior (2/1)

Mardu Skullhunter enters the battlefield tapped.
Raid — When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card.

1.2 /10
$0.05
Mesmeric Fiend

Mesmeric Fiend

Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

4.8 /10
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