Creature — Bird Warrior (4/3)
Flying
When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.
Creature — Bird Wizard (2/1)
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Creature — Bird Cleric (3/3)
Flying
When Aven of Enduring Hope enters the battlefield, you gain 3 life.
Creature — Bird Cleric (2/2)
Flying
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Bird Cleric (3/3)
Flying
: Look at target face-down creature.
Creature — Bird Warrior (1/1)
Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature — Bird Soldier (2/3)
Flying
When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Creature — Bird Soldier (2/0)
Flying
Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.
Creature — Bird Soldier (1/1)
Flying
, Discard a card: Aven Trooper gets +1/+2 until end of turn.
Creature — Bird Soldier (2/2)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying
Creature — Angel (3/3)
Flying
When Avenging Angel dies, you may put it on top of its owner's library.
Creature — Human Warrior (3/3)
Double strike
Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.
Creature — Shapeshifter (2/2)
Changeling (This card is every creature type.)
Flying
Creature — Dwarf Warrior (3/3)
Boast — : Untap Axgard Braggart. Put a +1/+1 counter on it. (Activate only if this creature attacked this turn and only once each turn.)
Creature — Human Knight (2/2)
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Creature — Spirit (2/1)
Azorius Herald can't be blocked.
When Azorius Herald enters the battlefield, you gain 4 life.
When Azorius Herald enters the battlefield, sacrifice it unless was spent to cast it.
Creature — Human Wizard (2/2)
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Legendary Creature — Human Soldier (2/4)
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
Legendary Creature — Cat Knight (3/3)
First strike
Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.
: Attach all Equipment you control to Balan.
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