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Cards similar to Guildscorn Ward (400)

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Font of Agonies

Font of Agonies

Enchantment

Whenever you pay life, put that many blood counters on Font of Agonies.
, Remove four blood counters from Font of Agonies: Destroy target creature.

8.6 /10
$0.58
Force of Virtue

Force of Virtue

Enchantment

If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.
Flash
Creatures you control get +1/+1.

6.6 /10
$0.61
Forced Adaptation

Forced Adaptation

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

7.6 /10
$0.12
Forced Worship

Forced Worship

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
: Return Forced Worship to its owner's hand.

3.3 /10
$0.04
Form of the Approach of the Second Sun

Form of the Approach of the Second Sun

Enchantment

When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.
When you draw yourself, you win the game.
When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.

0.2 /10
$0.08
From the Rubble

From the Rubble

Enchantment

As From the Rubble enters the battlefield, choose a creature type.
At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

6.7 /10
$0.16
Furor of the Bitten

Furor of the Bitten

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.

4.4 /10
$0.03
Ghoulflesh

Ghoulflesh

Enchantment — Aura

Enchant creature
Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

1.2 /10
$0.07
Gift of Fangs

Gift of Fangs

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.

5.7 /10
$0.04
Gift of Immortality

Gift of Immortality

Enchantment — Aura

Enchant creature
When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

9.4 /10
$3.21
Gift of the Woods

Gift of the Woods

Enchantment — Aura

Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

1.7 /10
$0.15
Gnarled Scarhide

Gnarled Scarhide

Enchantment Creature — Minotaur (2/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Gnarled Scarhide can't block.
Enchanted creature gets +2/+1 and can't block.

5 /10
$0.15
Gobsmacked

Gobsmacked

Enchantment — Aura

Enchant nonland permanent
As Gobsmacked enters the battlefield, choose a person outside the game.
As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated.

0 /10
$0.01
Graf Harvest

Graf Harvest

Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.)
, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.

7.6 /10
--
Greater Auramancy

Greater Auramancy

Enchantment

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.

9 /10
$8.46
Guardian Zendikon

Guardian Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3.1 /10
$0.05
Guardians Magemark

Guardian's Magemark

Enchantment — Aura

Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.

3.2 /10
$0.15
Guise of Fire

Guise of Fire

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/-1 and attacks each combat if able.

1.1 /10
$0.02
Hallowed Haunting

Hallowed Haunting

Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

9.2 /10
~$11
Harvestguard Alseids

Harvestguard Alseids

Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

4.9 /10
$0.06
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