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Cards similar to Guile (400)

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Wormfang Behemoth

Wormfang Behemoth

Creature — Nightmare Fish Beast (5/5)

When Wormfang Behemoth enters the battlefield, exile all cards from your hand.
When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

0.2 /10
$0.24
Zahid Djinn of the Lamp

Zahid, Djinn of the Lamp

Legendary Creature — Djinn (5/6)

You may pay and tap an untapped artifact you control rather than pay this spell's mana cost.
Flying

2.6 /10
$0.01
Zurgo and Ojutai

Zurgo and Ojutai

Legendary Creature — Orc Dragon (4/4)

Flying, haste
Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

7.1 /10
$0.98
AirCult Elemental

Air-Cult Elemental

Creature — Elemental (2/5)

Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.

2.8 /10
--
Angler Drake

Angler Drake

Creature — Drake (4/4)

Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

2.6 /10
$0.05
Arcanis the Omnipotent

Arcanis the Omnipotent

Legendary Creature — Wizard (3/4)

: Draw three cards.
: Return Arcanis the Omnipotent to its owner's hand.

9.2 /10
$0.22
Atemsis AllSeeing

Atemsis, All-Seeing

Legendary Creature — Sphinx (4/5)

Flying
, : Draw two cards, then discard a card.
Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.

7.5 /10
$0.25
Atraxi Warden

Atraxi Warden

Creature — Alien Eye (6/6)

Flying
When Atraxi Warden enters the battlefield, exile up to one target tapped creature.
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5 /10
$0.05
Benthic Giant

Benthic Giant

Creature — Giant (4/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

2 /10
$0.04
Brine Giant

Brine Giant

Creature — Giant (5/6)

This spell costs less to cast for each enchantment you control.

2.8 /10
$0.01
Bubbling Beebles

Bubbling Beebles

Creature — Beeble (3/3)

Bubbling Beebles can't be blocked as long as defending player controls an enchantment.

0.8 /10
$0.16
Cavern Whisperer

Cavern Whisperer

Creature — Nightmare (4/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.

7.6 /10
$0.01
Cephalid Aristocrat

Cephalid Aristocrat

Creature — Cephalid Noble (3/3)

Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards.

2.2 /10
$0.19
Chillbringer

Chillbringer

Creature — Elemental (3/3)

Flying
When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.

2.4 /10
$0.03
ColdWater Snapper

Cold-Water Snapper

Creature — Turtle (4/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

3.2 /10
$0.02
Cryptic Serpent

Cryptic Serpent

Creature — Serpent (6/5)

This spell costs less to cast for each instant and sorcery card in your graveyard.

4.9 /10
$0.17
Cyberdrive Awakener

Cyberdrive Awakener

Artifact Creature — Construct (4/4)

Flying
Other artifact creatures you control have flying.
When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.

9.5 /10
~$12
Cyclone Summoner

Cyclone Summoner

Creature — Giant Wizard (7/7)

When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.

7.9 /10
$0.25
DeepSea Serpent

Deep-Sea Serpent

Creature — Serpent (5/5)

Deep-Sea Serpent can't attack unless defending player controls an Island.

0.4 /10
$0.31
Deepchannel Mentor

Deepchannel Mentor

Creature — Merfolk Rogue (2/2)

Blue creatures you control can't be blocked.

7.2 /10
$7.11
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