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Cards similar to Gustcloak Harrier (400)

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Gustcloak Skirmisher

Gustcloak Skirmisher

Creature — Bird Soldier (2/3)

Flying
Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.

1.3 /10
$0.03
Gustcloak Sentinel

Gustcloak Sentinel

Creature — Human Soldier (3/3)

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

1 /10
$0.03
Gustcloak Runner

Gustcloak Runner

Creature — Human Soldier (1/1)

Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.

0.9 /10
$0.11
Knight of the Holy Nimbus

Knight of the Holy Nimbus

Creature — Human Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

4.4 /10
$0.06
Poultice Sliver

Poultice Sliver

Creature — Sliver (2/2)

All Slivers have ", : Regenerate target Sliver." (The next time that Sliver would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

4.4 /10
$0.17
Gustcloak Cavalier

Gustcloak Cavalier

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

1.8 /10
$0.16
Gustcloak Savior

Gustcloak Savior

Creature — Bird Soldier (3/4)

Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.

5.5 /10
$0.19
Beacon Hawk

Beacon Hawk

Creature — Bird (1/1)

Flying
Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.
: Beacon Hawk gets +0/+1 until end of turn.

3.7 /10
$0.14
Hollowhenge Spirit

Hollowhenge Spirit

Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

2.3 /10
$0.07
Ballynock Trapper

Ballynock Trapper

Creature — Kithkin Soldier (2/2)

: Tap target creature.
Whenever you cast a white spell, you may untap Ballynock Trapper.

4.9 /10
$0.28
Leonin Battlemage

Leonin Battlemage

Creature — Cat Wizard (2/3)

: Target creature gets +1/+1 until end of turn.
Whenever you cast a spell, you may untap Leonin Battlemage.

1.7 /10
$0.18
Reveille Squad

Reveille Squad

Creature — Human Rebel (3/3)

Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.

4.9 /10
$0.29
Hand of Honor

Hand of Honor

Creature — Human Samurai (2/2)

Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.8 /10
$1.83
Ignoble Soldier

Ignoble Soldier

Creature — Human Soldier (3/1)

Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.

0.4 /10
$0.17
Knights of Thorn

Knights of Thorn

Creature — Human Knight (2/2)

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.2 /10
~$11
Overseer of Vault 76

Overseer of Vault 76

Legendary Creature — Human Advisor (3/3)

First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.

4.3 /10
$0.16
Paladin enVec

Paladin en-Vec

Creature — Human Knight (2/2)

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

3.7 /10
$0.54
Sanctuary Wall

Sanctuary Wall

Artifact Creature — Wall (0/4)

Defender
, : Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)

1.7 /10
$0.02
Silkenfist Fighter

Silkenfist Fighter

Creature — Kor Soldier (1/3)

Whenever Silkenfist Fighter becomes blocked, untap it.

0.2 /10
$0.04
Stalwart Aven

Stalwart Aven

Creature — Bird Soldier (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

1.4 /10
$0.02
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