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Cards similar to Guttural Response (400)

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Life Goes On

Life Goes On

Instant

You gain 4 life. If a creature died this turn, you gain 8 life instead.

4.8 /10
$0.05
Magnify

Magnify

Instant

All creatures get +1/+1 until end of turn.

0.7 /10
$0.16
Rites of Initiation

Rites of Initiation

Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

3.4 /10
--
Sandstorm

Sandstorm

Instant

Sandstorm deals 1 damage to each attacking creature.

2.6 /10
--
Seed of Hope

Seed of Hope

Instant

Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)

5 /10
$0.07
Smugglers Surprise

Smuggler's Surprise

Instant

Spree (Choose one or more additional costs.)
+ — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+ — You may put up to two creature cards from your hand onto the battlefield.
+ — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

5.4 /10
$2.43
Sprout

Sprout

Instant

Create a 1/1 green Saproling creature token.

4.3 /10
$0.20
Vitalize

Vitalize

Instant

Untap all creatures you control.

8.9 /10
$1.21
Windstorm

Windstorm

Instant

Windstorm deals X damage to each creature with flying.

4.6 /10
$0.06
Worldly Tutor

Worldly Tutor

Instant

Search your library for a creature card, reveal it, then shuffle and put the card on top.

10 /10
~$13
You Line Up the Shot

You Line Up the Shot

Instant

Choose one —
• Aim for the Wyvern — Conjure a card named Plummet into your hand.
• Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand.
• Fire a Warning Shot — Draw a card.

10 /10
--
Acrobatic Leap

Acrobatic Leap

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

4.8 /10
$0.02
Alchemists Gift

Alchemist's Gift

Instant

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

5.6 /10
$0.06
Alley Evasion

Alley Evasion

Instant

Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.

4 /10
$0.04
Ancestral Recall

Ancestral Recall

Instant

Target player draws three cards.

10 /10
--
Angels Grace

Angel's Grace

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

9.3 /10
$4.28
Aphotic Wisps

Aphotic Wisps

Instant

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.

7.2 /10
$0.39
Argivian Find

Argivian Find

Instant

Return target artifact or enchantment card from your graveyard to your hand.

7 /10
$1.12
Armor of Shadows

Armor of Shadows

Instant

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

7.8 /10
$0.08
Artifact Mutation

Artifact Mutation

Instant

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.

9.5 /10
$0.61
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