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Cards similar to Gyre Sage (400)

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Sisterhood of Karn

Sisterhood of Karn

Creature — Cleric (0/0)

Sisterhood of Karn enters the battlefield with a +1/+1 counter on it.
Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn.

5.7 /10
$0.09
Slith Predator

Slith Predator

Creature — Slith (1/1)

Trample
Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.

1.4 /10
$0.10
Steelbane Hydra

Steelbane Hydra

Creature — Turtle Hydra (0/0)

Steelbane Hydra enters the battlefield with X +1/+1 counters on it.
, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

9.2 /10
$4.09
Strangleroot Geist

Strangleroot Geist

Creature — Spirit (2/1)

Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

6.2 /10
$0.33
Streetwise Negotiator

Streetwise Negotiator

Creature — Cat Citizen (0/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.

3.2 /10
$0.01
Stubborn Burrowfiend

Stubborn Burrowfiend

Creature — Badger Beast Mount (2/2)

Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

2 /10
$0.09
Sunbathing Rootwalla

Sunbathing Rootwalla

Creature — Lizard (2/2)

Domain — : Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.

2 /10
$0.02
Tendril of the Mycotyrant

Tendril of the Mycotyrant

Creature — Fungus Wizard (2/2)

: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.

4.2 /10
$0.03
Tervigon

Tervigon

Creature — Tyranid (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Spawn Termagants — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.

8.5 /10
$0.45
Timberland Guide

Timberland Guide

Creature — Human Scout (1/1)

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

4.3 /10
$0.04
Timberpack Wolf

Timberpack Wolf

Creature — Wolf (2/2)

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

1 /10
$0.04
Undercity Troll

Undercity Troll

Creature — Troll (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

1.3 /10
$0.06
Vastwood Hydra

Vastwood Hydra

Creature — Hydra (0/0)

Vastwood Hydra enters the battlefield with X +1/+1 counters on it.
When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

8.6 /10
$0.91
Vine Gecko

Vine Gecko

Creature — Elemental Lizard (2/2)

The first kicked spell you cast each turn costs less to cast.
Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.

5 /10
$0.03
Vinelasher Kudzu

Vinelasher Kudzu

Creature — Plant (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

6.1 /10
$0.36
Vineshaper Prodigy

Vineshaper Prodigy

Creature — Elf Druid (2/2)

Kicker (You may pay an additional as you cast this spell.)
When Vineshaper Prodigy enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

3.5 /10
$0.02
Voracious Hydra

Voracious Hydra

Creature — Hydra (0/1)

Trample
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.

9.1 /10
$4.33
Voracious Wurm

Voracious Wurm

Creature — Wurm (2/2)

Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.

4.4 /10
$0.13
Whirling Dervish

Whirling Dervish

Creature — Human Monk (1/1)

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

1.2 /10
~$10
Wildborn Preserver

Wildborn Preserver

Creature — Elf Archer (2/2)

Flash
Reach
Whenever another non-Human creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on Wildborn Preserver.

7 /10
$0.09
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