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Cards similar to Hada Freeblade (400)

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Unholy Officiant

Unholy Officiant

Creature — Vampire Cleric (1/2)

Vigilance
: Put a +1/+1 counter on Unholy Officiant.

4.6 /10
$0.03
Vebulid

Vebulid

Creature — Phyrexian Horror (0/0)

Vebulid enters the battlefield with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.
When Vebulid attacks or blocks, destroy it at end of combat.

2.4 /10
$0.58
Veteran of the Depths

Veteran of the Depths

Creature — Merfolk Soldier (2/2)

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.

2.3 /10
$0.12
Wyrms Crossing Patrol

Wyrm's Crossing Patrol

Creature — Human Soldier (1/1)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.6 /10
$0.08
Aetherstorm Roc

Aetherstorm Roc

Creature — Bird (3/3)

Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

5.5 /10
$0.24
Apothecary Initiate

Apothecary Initiate

Creature — Kithkin Cleric (1/1)

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

2.3 /10
$0.12
Armored Armadillo

Armored Armadillo

Creature — Armadillo (0/4)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

0.3 /10
$0.05
Bloodhall Ooze

Bloodhall Ooze

Creature — Ooze (1/1)

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

3.4 /10
$0.47
Confessor

Confessor

Creature — Human Cleric (1/1)

Whenever a player discards a card, you may gain 1 life.

3.2 /10
$0.18
Dauntless Bodyguard

Dauntless Bodyguard

Creature — Human Knight (2/1)

As Dauntless Bodyguard enters the battlefield, choose another creature you control.
Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

7.2 /10
$0.18
Emiel the Blessed

Emiel the Blessed

Legendary Creature — Unicorn (4/4)

: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .)

9.2 /10
$2.67
Goldenglow Moth

Goldenglow Moth

Creature — Insect (0/1)

Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.

4.4 /10
$0.07
Gustcloak Runner

Gustcloak Runner

Creature — Human Soldier (1/1)

Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.

1 /10
$0.13
Icatian Javelineers

Icatian Javelineers

Creature — Human Soldier (1/1)

Icatian Javelineers enters the battlefield with a javelin counter on it.
, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.

2.1 /10
$0.19
Icatian Moneychanger

Icatian Moneychanger

Creature — Human (0/2)

Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.

5 /10
$0.24
Kitesail Cleric

Kitesail Cleric

Creature — Kor Cleric (1/1)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.

3.8 /10
$0.04
Kytheon Hero of Akros  Gideon BattleForged

Kytheon, Hero of Akros // Gideon, Battle-Forged

Legendary Creature — Human Soldier // Legendary Planeswalker (2/1)

At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.
: Kytheon gains indestructible until end of turn.

Gideon, Battle-Forged

+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.
+1: Until your next turn, target creature gains indestructible. Untap that creature.
0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

7.2 /10
--
Munda Ambush Leader

Munda, Ambush Leader

Legendary Creature — Kor Ally (3/4)

Haste
Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

4.9 /10
$0.08
Overseer of Vault 76

Overseer of Vault 76

Legendary Creature — Human Advisor (3/3)

First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.

5 /10
$0.11
Prowl Stoic Strategist  Prowl Pursuit Vehicle

Prowl, Stoic Strategist // Prowl, Pursuit Vehicle

Legendary Artifact Creature — Robot // Legendary Artifact — (3/3)

More Than Meets the Eye (You may cast this card converted for .)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.

Prowl, Pursuit Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.

7 /10
$0.76
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