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Cards similar to Hagra Crocodile (400)

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Ovalchase Daredevil

Ovalchase Daredevil

Creature — Human Pilot (4/2)

Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

5.9 /10
$0.40
Overzealous Muscle

Overzealous Muscle

Creature — Ogre Mercenary (5/4)

Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.)

1.2 /10
$0.01
Perimeter Patrol

Perimeter Patrol

Creature — Human Soldier (3/3)

Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn.

0.8 /10
$0.01
Phyrexian Driver

Phyrexian Driver

Creature — Phyrexian Zombie Mercenary (1/1)

When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn.

1.1 /10
$0.12
Primal Forcemage

Primal Forcemage

Creature — Elf Shaman (2/2)

Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.

4.8 /10
$0.22
Prowling Felidar

Prowling Felidar

Creature — Cat Beast (2/3)

Vigilance
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.

6 /10
$0.06
Psychatog

Psychatog

Creature — Atog (1/2)

Discard a card: Psychatog gets +1/+1 until end of turn.
Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.

4.4 /10
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Rank and File

Rank and File

Creature — Zombie (3/3)

When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn.

0.2 /10
$0.17
Rattleback Apothecary

Rattleback Apothecary

Creature — Gorgon Warlock (3/2)

Deathtouch
Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

3.3 /10
$0.05
Reckless Imp

Reckless Imp

Creature — Imp (2/2)

Flying
Reckless Imp can't block.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.1 /10
$0.07
Retreat to Valakut

Retreat to Valakut

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.

5 /10
$0.10
Revenant Patriarch

Revenant Patriarch

Creature — Spirit (4/3)

When Revenant Patriarch enters the battlefield, if was spent to cast it, target player skips their next combat phase.
Revenant Patriarch can't block.

1 /10
$0.28
Sanctifier of Souls

Sanctifier of Souls

Creature — Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

1.8 /10
$0.09
Sarcatog

Sarcatog

Creature — Atog (1/2)

Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.
Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.

3.8 /10
$0.23
Scourge of Valkas

Scourge of Valkas

Creature — Dragon (4/4)

Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
: Scourge of Valkas gets +1/+0 until end of turn.

9.6 /10
$3.99
Scute Swarm

Scute Swarm

Creature — Insect (1/1)

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

9.9 /10
$4.23
Shadow Stinger

Shadow Stinger

Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.
Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

4 /10
$0.04
Shadowcloak Vampire

Shadowcloak Vampire

Creature — Vampire (4/3)

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

2.7 /10
$0.06
Skeleton Crew

Skeleton Crew

Creature — Skeleton Pirate (3/3)

Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return Skeleton Crew from your graveyard to the battlefield tapped.

7.1 /10
$0.51
Skullmane Baku

Skullmane Baku

Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.
, , Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.

2.1 /10
$0.08
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