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Cards similar to Hallowed Burial (400)

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Empty City Ruse

Empty City Ruse

Sorcery

Target opponent skips all combat phases of their next turn.

1.3 /10
~$22
Empty the Catacombs

Empty the Catacombs

Sorcery

Each player returns all creature cards from their graveyard to their hand.

4 /10
$0.27
Endemic Plague

Endemic Plague

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

1.2 /10
$0.20
Everything Comes to Dust

Everything Comes to Dust

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.

7.4 /10
$1.14
Extinction

Extinction

Sorcery

Destroy all creatures of the creature type of your choice.

3.7 /10
$0.84
Extinguish All Hope

Extinguish All Hope

Sorcery

Destroy all nonenchantment creatures.

8.8 /10
$0.14
False Peace

False Peace

Sorcery

Target player skips all combat phases of their next turn.

1.9 /10
$0.27
Feast of Succession

Feast of Succession

Sorcery

All creatures get -4/-4 until end of turn. You become the monarch.

6.4 /10
$0.03
Final Revels

Final Revels

Sorcery

Choose one —
• All creatures get +2/+0 until end of turn.
• All creatures get -0/-2 until end of turn.

0.3 /10
$0.11
Flowstone Slide

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

1.8 /10
$0.16
Fraying Omnipotence

Fraying Omnipotence

Sorcery

Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.

7.8 /10
$0.72
From the Ashes

From the Ashes

Sorcery

Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles.

6.4 /10
$0.98
Grasping Current

Grasping Current

Sorcery

Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.

2.1 /10
$0.09
Harsh Mercy

Harsh Mercy

Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

7.1 /10
$2.08
Hellfire

Hellfire

Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

2.2 /10
~$106
Hellion Eruption

Hellion Eruption

Sorcery

Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.

4.3 /10
$0.23
Hoarders Greed

Hoarder's Greed

Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.7 /10
$0.22
Hour of Devastation

Hour of Devastation

Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

7.9 /10
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Hour of Reckoning

Hour of Reckoning

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Destroy all nontoken creatures.

9.7 /10
$0.33
Hunting Wilds

Hunting Wilds

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

6.7 /10
$0.32
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