Creature — Human Cleric (1/2)
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Knight (2/2)
: Prevent the next 1 damage that would be dealt to any target this turn.
, : Target creature gains vigilance until end of turn.
Creature — Fox Cleric (1/1)
, : Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/2)
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Goblin Soldier (2/2)
, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.
, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
: Target creature can't be blocked this turn.
Creature — Human Cleric Archer (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
: Samite Archer deals 1 damage to any target.
Creature — Human Nomad (1/2)
, : Tap target creature.
Threshold — , : Tap two target creatures. Activate only if seven or more cards are in your graveyard.
Creature — Kithkin Cleric (0/4)
: Prevent the next 1 damage that would be dealt to any target this turn.
Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.
Creature — Human Cleric (1/1)
, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Fox Cleric (0/1)
: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
Creature — Human Cleric (1/4)
: Prevent the next 4 damage that would be dealt to any target this turn.
Creature — Beast (2/2)
, : Chainflinger deals 1 damage to any target.
Threshold — , : Chainflinger deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
Enchantment — Aura
Enchant land
Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."
Enchantment
, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.
, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn.
Creature — Human Nomad Horror (3/3)
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has ", : Destroy target white creature."
Creature — Human Nomad (2/2)
Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."
Creature — Human Cleric (1/1)
Radiance — : Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
Creature — Human Artificer (2/2)
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Creature — Human Cleric (1/1)
: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
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