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Cards similar to Halo Hunter (400)

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Skinrender

Skinrender

Creature — Phyrexian Zombie (3/3)

When Skinrender enters the battlefield, put three -1/-1 counters on target creature.

7.4 /10
$0.17
Skulking Killer

Skulking Killer

Creature — Vampire Assassin (4/2)

When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

2.7 /10
$0.03
SlingGang Lieutenant

Sling-Gang Lieutenant

Creature — Goblin (1/1)

When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.

8.2 /10
$0.25
Soul Scourge

Soul Scourge

Creature — Nightmare Horror (3/2)

Flying
When Soul Scourge enters the battlefield, target player loses 3 life.
When Soul Scourge leaves the battlefield, that player gains 3 life.

0.8 /10
$0.14
Soul Swindler

Soul Swindler

Creature — Demon Employee (5/3)

As long as you've visited an Attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.)
When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

5.5 /10
$0.03
Soulblade Corrupter

Soulblade Corrupter

Creature — Human Warrior (3/3)

Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.)
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.

2.3 /10
$0.10
Soulhunter Rakshasa

Soulhunter Rakshasa

Creature — Demon (5/5)

Soulhunter Rakshasa can't block.
When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control.

10 /10
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Soulstinger

Soulstinger

Creature — Scorpion Demon (4/5)

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.
When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

5.1 /10
$0.03
Starving Revenant

Starving Revenant

Creature — Spirit Horror (4/4)

When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

6.8 /10
$0.16
Stinging Scorpion

Stinging Scorpion

Host Creature — Scorpion (3/2)

When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

10 /10
$0.04
Stromkirk Mentor

Stromkirk Mentor

Creature — Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

2.1 /10
$0.07
Tar Fiend

Tar Fiend

Creature — Elemental (4/4)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.

2.5 /10
$0.21
Tenured Inkcaster

Tenured Inkcaster

Creature — Vampire Warlock (2/2)

When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.

5.9 /10
$0.13
Thornmantle Striker

Thornmantle Striker

Creature — Elf Rogue (4/3)

When Thornmantle Striker enters the battlefield, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.

3.7 /10
$0.10
Ubul Sar Gatekeepers

Ubul Sar Gatekeepers

Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

3.1 /10
$0.04
Undercity Eliminator

Undercity Eliminator

Creature — Gorgon Assassin (3/3)

When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.

2.8 /10
$0.03
Vampire Sovereign

Vampire Sovereign

Creature — Vampire Noble (3/4)

Flying
When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.

4.2 /10
$0.11
Warren Pilferers

Warren Pilferers

Creature — Goblin Rogue (3/3)

When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.

2.6 /10
$0.10
Young Necromancer

Young Necromancer

Creature — Human Warlock (2/3)

When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

6.2 /10
$0.05
Abyssal Gorestalker

Abyssal Gorestalker

Creature — Horror (6/6)

When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures.

4.1 /10
$0.01
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