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Cards similar to Harbinger of the Tides (400)

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Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.7 /10
$0.06
Selkie HedgeMage

Selkie Hedge-Mage

Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

2.1 /10
$0.16
Smirking Spelljacker

Smirking Spelljacker

Creature — Djinn Wizard Rogue (3/3)

Flash
Flying
When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls.
Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.

4.4 /10
$0.51
Talas Explorer

Talas Explorer

Creature — Human Pirate Scout (1/1)

Flying
When Talas Explorer enters the battlefield, look at target opponent's hand.

3.3 /10
$0.46
Wall of Tears

Wall of Tears

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

6.7 /10
$1.10
Waterfront Bouncer

Waterfront Bouncer

Creature — Merfolk Spellshaper (1/1)

, , Discard a card: Return target creature to its owner's hand.

4.5 /10
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Aether Theorist

Aether Theorist

Creature — Vedalken Rogue (1/3)

When Aether Theorist enters the battlefield, you get (three energy counters).
, Pay : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.1 /10
$0.05
Archmages Newt

Archmage's Newt

Creature — Salamander Mount (2/2)

Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Saddle 3

2.6 /10
$0.41
Augur of Bolas

Augur of Bolas

Creature — Merfolk Wizard (1/3)

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

7.3 /10
$0.11
Cunning Geysermage

Cunning Geysermage

Creature — Human Wizard (3/2)

Kicker (You may pay an additional as you cast this spell.)
When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand.

2.8 /10
$0.03
Deepwater Hypnotist

Deepwater Hypnotist

Creature — Merfolk Wizard (2/1)

Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

1.8 /10
$0.03
Denethor Stone Seer

Denethor, Stone Seer

Legendary Creature — Human Noble (1/3)

When Denethor, Stone Seer enters the battlefield, scry 2.
, , Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.

5.5 /10
$0.25
Drafna Founder of LatNam

Drafna, Founder of Lat-Nam

Legendary Creature — Human Artificer Advisor (2/1)

: Return target artifact you control to its owner's hand.
, : Copy target artifact spell you control. (The copy becomes a token.)

8.2 /10
$0.71
Floodbringer

Floodbringer

Creature — Moonfolk Wizard (1/2)

Flying
, Return a land you control to its owner's hand: Tap target land.

3.7 /10
$0.17
Foul Watcher

Foul Watcher

Creature — Nightmare Bird (1/2)

Flying
When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.

3.9 /10
$0.02
GlintNest Crane

Glint-Nest Crane

Creature — Bird (1/3)

Flying
When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

3.3 /10
$0.08
Ingenious Thief

Ingenious Thief

Creature — Human Rogue (1/1)

Flying
When Ingenious Thief enters the battlefield, look at target player's hand.

1.1 /10
$0.11
Invasion of Kamigawa  Rooftop Saboteurs

Invasion of Kamigawa // Rooftop Saboteurs

Battle — Siege // Creature — Moonfolk Ninja (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Rooftop Saboteurs

Flying
Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card.

4.9 /10
$0.03
Jeering Homunculus

Jeering Homunculus

Creature — Homunculus (0/4)

When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

4.1 /10
$0.11
Malevolent Hermit  Benevolent Geist

Malevolent Hermit // Benevolent Geist

Creature — Human Wizard // Creature — Spirit Wizard (2/1)

, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays .
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Benevolent Geist

Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

9.3 /10
$1.14
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