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Cards similar to Harbor Guardian (400)

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Narset Enlightened Exile

Narset, Enlightened Exile

Legendary Creature — Human Monk (3/4)

Creatures you control have prowess.
Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.

8.1 /10
--
Perrie the Pulverizer

Perrie, the Pulverizer

Legendary Creature — Rhino Soldier (3/3)

When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.

6.2 /10
$0.23
Rafiq of the Many

Rafiq of the Many

Legendary Creature — Human Knight (3/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains double strike until end of turn.

7.2 /10
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Tetzin Gnome Champion  The GoldenGear Colossus

Tetzin, Gnome Champion // The Golden-Gear Colossus

Legendary Artifact Creature — Gnome // Legendary Artifact Cr (2/2)

Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand.
Craft with six artifacts (, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Golden-Gear Colossus

Vigilance, trample
Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

5.2 /10
$0.29
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.6 /10
$0.02
Waveskimmer Aven

Waveskimmer Aven

Creature — Bird Soldier (2/4)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3.3 /10
$0.11
WitchMaw Nephilim

Witch-Maw Nephilim

Creature — Nephilim (1/1)

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

4.2 /10
$0.79
YoreTiller Nephilim

Yore-Tiller Nephilim

Creature — Nephilim (2/2)

Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.

5 /10
$0.69
Zur the Enchanter

Zur the Enchanter

Legendary Creature — Human Wizard (1/4)

Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

9.2 /10
$0.71
Borborygmos and Fblthp

Borborygmos and Fblthp

Legendary Creature — Cyclops Homunculus (6/5)

Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature.
: Put Borborygmos and Fblthp into its owner's library third from the top.

5.4 /10
$0.23
Carmen Cruel Skymarcher

Carmen, Cruel Skymarcher

Legendary Creature — Vampire Soldier (2/2)

Flying
Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.
Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

8.2 /10
$3.25
Commissar Severina Raine

Commissar Severina Raine

Legendary Creature — Human Soldier (2/2)

Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.
Summary Execution — , Sacrifice another creature: You gain 2 life and draw a card.

9 /10
~$13
Cult of Skaro

Cult of Skaro

Legendary Artifact Creature — Dalek (4/4)

Whenever Cult of Skaro attacks, choose one at random —
• Thay — Put a +1/+1 counter on each artifact creature you control.
• Caan — Draw two cards.
• Sec — Create a 3/3 black Dalek artifact creature token with menace.
• Jast — Each opponent loses 4 life.

5.9 /10
$0.08
Dacks Duplicate

Dack's Duplicate

Creature — Shapeshifter (0/0)

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

7.8 /10
$0.30
Duskana the Rage Mother

Duskana, the Rage Mother

Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

5.4 /10
$1.90
Ecstatic Electromancer

Ecstatic Electromancer

Creature — Goblin Wizard (2/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card.

0.8 /10
$0.36
Hakbal of the Surging Soul

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

7.8 /10
$0.80
Jeleva Nephalias Scourge

Jeleva, Nephalia's Scourge

Legendary Creature — Vampire Wizard (1/3)

Flying
When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva.
Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost.

6.4 /10
$1.58
Loch Dragon

Loch Dragon

Creature — Dragon (3/2)

Flying
Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card.

4.2 /10
$0.10
Marchesa the Black Rose

Marchesa, the Black Rose

Legendary Creature — Human Wizard (3/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

8.9 /10
$0.99
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