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Cards similar to Harsh Mentor (400)

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Soulbright Flamekin

Soulbright Flamekin

Creature — Elemental Shaman (2/1)

: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add .

7.6 /10
$0.13
Subterranean Scout

Subterranean Scout

Creature — Goblin Scout (2/1)

When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.

3.4 /10
$0.01
Target Minotaur

Target Minotaur

Creature — Minotaur Warrior (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

10 /10
$0.14
Tavern Scoundrel

Tavern Scoundrel

Creature — Human Rogue (1/3)

Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
, , Sacrifice another permanent: Flip a coin.

8.5 /10
$0.04
Tilonallis Summoner

Tilonalli's Summoner

Creature — Human Shaman (1/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Tilonalli's Summoner attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.

8 /10
$0.46
Towashi Songshaper

Towashi Songshaper

Artifact Creature — Human Artificer (2/2)

Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn.

2.6 /10
$0.05
Unchained Berserker

Unchained Berserker

Creature — Human Berserker (1/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Unchained Berserker gets +2/+0 as long as it's attacking.

1.1 /10
$0.08
WarName Aspirant

War-Name Aspirant

Creature — Human Warrior (2/1)

Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less.

2 /10
$0.08
Yavimaya Steelcrusher

Yavimaya Steelcrusher

Creature — Ape Warrior (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
, Sacrifice Yavimaya Steelcrusher: Destroy target artifact.

7.2 /10
$0.04
Young Pyromancer

Young Pyromancer

Creature — Human Shaman (2/1)

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

9.8 /10
$0.40
Aetherflame Wall

Aetherflame Wall

Creature — Wall (0/4)

Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.

2.4 /10
$0.13
Akki BlizzardHerder

Akki Blizzard-Herder

Creature — Goblin Shaman (1/1)

When Akki Blizzard-Herder dies, each player sacrifices a land.

4.9 /10
$0.21
Anaba Ancestor

Anaba Ancestor

Creature — Minotaur Spirit (1/1)

: Another target Minotaur creature gets +1/+1 until end of turn.

2.3 /10
$0.90
Armory Veteran

Armory Veteran

Creature — Orc Warrior (2/2)

As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)

3.3 /10
$0.01
Axgard Cavalry

Axgard Cavalry

Creature — Dwarf Berserker (2/2)

: Target creature gains haste until end of turn.

7.7 /10
$0.06
Balduvian Hydra

Balduvian Hydra

Creature — Hydra (0/1)

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

0.9 /10
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Bloodbraid Marauder

Bloodbraid Marauder

Creature — Human Berserker (3/1)

Bloodbraid Marauder can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

4.6 /10
$0.08
Bloodmark Mentor

Bloodmark Mentor

Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

7.2 /10
$2.20
Bloodthirsty Adversary

Bloodthirsty Adversary

Creature — Vampire (2/2)

Haste
When Bloodthirsty Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

6.2 /10
$2.19
Bloodthorn Taunter

Bloodthorn Taunter

Creature — Human Scout (1/1)

Haste
: Target creature with power 5 or greater gains haste until end of turn.

1.8 /10
$0.12
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