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Cards similar to Haunted Angel (400)

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Filigree Vector

Filigree Vector

Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.
, , Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.1 /10
$1.56
Flickering Spirit

Flickering Spirit

Creature — Spirit (2/2)

Flying
: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

0.8 /10
$0.08
Fortune Loyal Steed

Fortune, Loyal Steed

Legendary Creature — Beast Mount (2/4)

When Fortune, Loyal Steed enters the battlefield, scry 2.
Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.
Saddle 1

3.8 /10
$0.13
Frontline Medic

Frontline Medic

Creature — Human Cleric (3/3)

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .

9.2 /10
$0.26
Glimmerpoint Stag

Glimmerpoint Stag

Creature — Elk (3/3)

Vigilance
When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

5.3 /10
$0.08
Grateful Apparition

Grateful Apparition

Creature — Spirit (1/1)

Flying
Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.4 /10
$0.13
Griffin Protector

Griffin Protector

Creature — Griffin (2/3)

Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

4.2 /10
$0.03
Griffnaut Tracker

Griffnaut Tracker

Creature — Human Detective (3/2)

Flying
When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard.

0.8 /10
$0.01
Gustrider Exuberant

Gustrider Exuberant

Creature — Human Wizard (1/2)

Flying
Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

0.8 /10
$0.10
Holy Justiciar

Holy Justiciar

Creature — Human Cleric (2/1)

, : Tap target creature. If that creature is a Zombie, exile it.

0.3 /10
$0.05
Icewind Stalwart

Icewind Stalwart

Creature — Tiefling Warrior (3/3)

Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.

6.1 /10
$0.03
Imperial Aerosaur

Imperial Aerosaur

Creature — Dinosaur (3/3)

Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

4.7 /10
$0.07
Impounding LotBot

Impounding Lot-Bot

Artifact Creature — Robot (3/4)

When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield.

0.5 /10
$0.02
Inquisitor Captain

Inquisitor Captain

Creature — Human Cleric (3/3)

Vigilance
When Inquisitor Captain enters the battlefield, if you cast it and there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library.

10 /10
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Invasion of Theros  Ephara EverSheltering

Invasion of Theros // Ephara, Ever-Sheltering

Battle — Siege // Legendary Enchantment Creature — God (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.

Ephara, Ever-Sheltering

Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment enters the battlefield under your control, draw a card.

7.2 /10
$0.36
Kindly Ancestor  Ancestors Embrace

Kindly Ancestor // Ancestor's Embrace

Creature — Spirit // Enchantment — Aura (2/3)

Lifelink
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Ancestor's Embrace

Enchant creature
Enchanted creature has lifelink.
If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.

4.7 /10
$0.02
Kithkin Zephyrnaut

Kithkin Zephyrnaut

Creature — Kithkin Soldier (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.

2.1 /10
$0.17
Kjeldoran Skyknight

Kjeldoran Skyknight

Creature — Human Knight (1/1)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.9 /10
$0.23
Knight Exemplar

Knight Exemplar

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

8.9 /10
$1.14
Knight of Grace

Knight of Grace

Creature — Human Knight (2/2)

First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.

4.8 /10
$0.10
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