Instant
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Instant
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Return up to two target creature cards from your graveyard to your hand.
Instant
Undaunted (This spell costs less to cast for each opponent.)
Destroy two target creatures.
Instant
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
Instant
You may exile two black cards from your hand rather than pay this spell's mana cost.
Soul Spike deals 4 damage to any target and you gain 4 life.
Instant
Each player sacrifices two creatures.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
Instant
Destroy target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.
Instant — Arcane
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Instant
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Destroy target creature or planeswalker.
Instant — Arcane
Target player loses 1 life and you gain 1 life.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Destroy target nongreen creature. It can't be regenerated.
Instant
Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Instant
As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Destroy target creature.
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Destroy target creature.
Instant — Trap
If an opponent gained life this turn, you may pay rather than pay this spell's mana cost.
Target player loses 5 life and you gain 5 life.
Instant
This spell costs less to cast for each creature card in your graveyard.
Exile target creature or planeswalker.
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