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Cards similar to Havoc Sower (400)

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Gravity Negator

Gravity Negator

Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)
Flying
Whenever Gravity Negator attacks, you may pay . If you do, another target creature gains flying until end of turn. ( represents colorless mana.)

2.6 /10
$0.04
Greenhilt Trainee

Greenhilt Trainee

Creature — Elf Warrior (2/3)

: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.

0.5 /10
$0.10
Grenzos Ruffians

Grenzo's Ruffians

Creature — Goblin (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.

3.8 /10
$0.23
Griffin Protector

Griffin Protector

Creature — Griffin (2/3)

Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

4.2 /10
$0.03
Grisly Survivor

Grisly Survivor

Creature — Minotaur Warrior (2/3)

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

3.4 /10
$0.05
Gristle Grinner

Gristle Grinner

Creature — Zombie (3/3)

Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn.

1.5 /10
$0.02
Grizzled Wolverine

Grizzled Wolverine

Creature — Wolverine (2/2)

: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn.

0.1 /10
$0.09
Grove Rumbler

Grove Rumbler

Creature — Elemental (3/3)

Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

3.7 /10
$0.06
Gruul Beastmaster

Gruul Beastmaster

Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

2.9 /10
$0.05
Guardian of the Gateless

Guardian of the Gateless

Creature — Angel (3/3)

Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

6 /10
$0.23
Guardians of Akrasa

Guardians of Akrasa

Creature — Human Soldier (0/4)

Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5 /10
$0.06
Haazda Officer

Haazda Officer

Creature — Human Soldier (3/2)

When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.

0.8 /10
$0.04
Hagra Crocodile

Hagra Crocodile

Creature — Crocodile (3/1)

Hagra Crocodile can't block.
Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

1.7 /10
$0.04
Hailstorm Valkyrie

Hailstorm Valkyrie

Snow Creature — Angel Wizard (2/2)

Flying, trample
: Hailstorm Valkyrie gets +2/+2 until end of turn. ( can be paid with one mana from a snow source.)

5.6 /10
$0.04
Haradrim Spearmaster

Haradrim Spearmaster

Creature — Human Warrior (2/3)

Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

3.1 /10
$0.02
Harsh Deceiver

Harsh Deceiver

Creature — Spirit (1/4)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn.

0.2 /10
$0.06
Hekma Sentinels

Hekma Sentinels

Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

1.2 /10
$0.02
Hell Mongrel

Hell Mongrel

Creature — Nightmare Dog (4/3)

Discard a card: Hell Mongrel gets +1/+1 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
$0.04
Hellspur Posse Boss

Hellspur Posse Boss

Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

4.5 /10
$0.17
Henchfiend of Ukor

Henchfiend of Ukor

Creature — Ogre (3/2)

Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Henchfiend of Ukor gets +1/+0 until end of turn.

0.2 /10
$0.05
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