Instant
Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
Instant
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Instant
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Instant
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Instant
Cast this spell only during the declare blockers step.
Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)
Instant
Put target creature with flying on the bottom of its owner's library.
Instant
Kicker (You may pay an additional as you cast this spell.)
Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
Instant
Target creature gets +3/+3 and gains reach until end of turn.
Instant
Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Instant
Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Instant
Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
Instant
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Target creature gets +3/+3 until end of turn. You get (two energy counters).
Instant
Prevent all combat damage that would be dealt by nongreen creatures this turn.
Instant
You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.
Instant
Kicker
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
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