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Cards similar to Healing Hands (400)

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Divine Purge

Divine Purge

Sorcery

Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.

10 /10
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Ethereal Guidance

Ethereal Guidance

Sorcery

Creatures you control get +2/+1 until end of turn.

1.7 /10
$0.02
Finale of Glory

Finale of Glory

Sorcery

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

9.2 /10
$1.07
Gideons Battle Cry

Gideon's Battle Cry

Sorcery

Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.

3.2 /10
$0.17
Gift of Estates

Gift of Estates

Sorcery

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.

8.9 /10
$1.13
Great Teachers Decree

Great Teacher's Decree

Sorcery

Creatures you control get +2/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

2.5 /10
$0.02
Hive Stirrings

Hive Stirrings

Sorcery

Create two 1/1 colorless Sliver creature tokens.

5.6 /10
$0.16
Idyllic Tutor

Idyllic Tutor

Sorcery

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

9.8 /10
$7.56
Inspiring Roar

Inspiring Roar

Sorcery

Put a +1/+1 counter on each creature you control.

5 /10
$0.10
Kaylas Reconstruction

Kayla's Reconstruction

Sorcery

Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

5.6 /10
$0.11
Kytheons Tactics

Kytheon's Tactics

Sorcery

Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)

2 /10
$0.03
Leading Performance

Leading Performance

Sorcery

Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters.

0 /10
$0.02
Lingering Souls

Lingering Souls

Sorcery

Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.7 /10
$0.34
Martial Coup

Martial Coup

Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

9.6 /10
$1.09
Midlife Upgrade

Midlife Upgrade

Sorcery

As an additional cost to cast this spell, sacrifice X Contraptions.
Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.10
Morningtide

Morningtide

Sorcery

Exile all graveyards.

1.1 /10
$0.23
Now for Wrath Now for Ruin

Now for Wrath, Now for Ruin!

Sorcery

Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.

6 /10
$0.02
Open the Armory

Open the Armory

Sorcery

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

9.8 /10
$1.31
Pegasus Stampede

Pegasus Stampede

Sorcery

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.

2.3 /10
$0.20
Planar Birth

Planar Birth

Sorcery

Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.

4.9 /10
$2.66
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