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Cards similar to Healing Hands (400)

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Pains Reward

Pain's Reward

Sorcery

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

6.1 /10
$5.11
Parting Thoughts

Parting Thoughts

Sorcery

Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.

4.2 /10
$0.27
Profane Command

Profane Command

Sorcery

Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

8.8 /10
$0.23
Psychic Drain

Psychic Drain

Sorcery

Target player mills X cards and you gain X life.

4.6 /10
$0.30
Renewal

Renewal

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Draw a card at the beginning of the next turn's upkeep.

2.9 /10
$0.24
Reprocess

Reprocess

Sorcery

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

7.1 /10
$6.05
Rite of Consumption

Rite of Consumption

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.

7.5 /10
$1.29
Roots of Wisdom

Roots of Wisdom

Sorcery

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)

6.3 /10
$0.03
Scour All Possibilities

Scour All Possibilities

Sorcery

Scry 2, then draw a card.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.5 /10
$0.08
SelfInflicted Wound

Self-Inflicted Wound

Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

0.7 /10
$0.10
Soul Burn

Soul Burn

Sorcery

Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

2.7 /10
$0.11
Sovereigns Bite

Sovereign's Bite

Sorcery

Target player loses 3 life and you gain 3 life.

3.9 /10
$0.16
Splitting the Powerstone

Splitting the Powerstone

Sorcery

As an additional cost to cast this spell, sacrifice an artifact.
Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

4.1 /10
$0.04
Start the TARDIS

Start the TARDIS

Sorcery

Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

4.9 /10
$0.09
Sweltering Suns

Sweltering Suns

Sorcery

Sweltering Suns deals 3 damage to each creature.
Cycling (, Discard this card: Draw a card.)

7.4 /10
$0.15
Syphon Life

Syphon Life

Sorcery

Target player loses 2 life and you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

2.7 /10
$0.12
Take Inventory

Take Inventory

Sorcery

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

0.4 /10
$0.09
Talaras Bane

Talara's Bane

Sorcery

Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.

0.5 /10
$0.03
Tendrils of Agony

Tendrils of Agony

Sorcery

Target player loses 2 life and you gain 2 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

8.4 /10
--
Tezzerets Gambit

Tezzeret's Gambit

Sorcery

( can be paid with either or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.7 /10
$0.16
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