Creature — Jackal Warrior (1/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Wizard (2/2)
If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
Creature — Orc (1/1)
, : Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.
Enchantment Creature — Nymph (1/3)
, Discard a card: Draw a card.
Creature — Goblin Warrior (2/1)
Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature.
Creature — Dog (2/2)
: Each creature you control named Pack Mastiff gets +1/+0 until end of turn.
Creature — Insect (1/1)
First strike
Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
Creature — Lizard (1/1)
Pygmy Pyrosaur can't block.
: Pygmy Pyrosaur gets +1/+0 until end of turn.
Creature — Elemental Warrior (1/1)
Haste
: Pyre Charger gets +1/+0 until end of turn.
Creature — Vampire Berserker (1/3)
Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.
Creature — Human Warrior Ally (2/2)
Reckless Cohort attacks each combat if able unless you control another Ally.
Creature — Goblin Berserker (2/1)
First strike
Riot Piker attacks each combat if able.
Creature — Viashino Citizen (2/2)
: Riveteers Initiate gains deathtouch until end of turn.
Creature — Kavu (1/1)
Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
Creature — Elemental (1/1)
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.
Remove three +1/+1 counters from Runaway Steam-Kin: Add .
Creature — Goblin Warrior (1/1)
Other Goblins you control get +1/+1.
Whenever Rundvelt Hordemaster or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.
Creature — Vampire Wizard (1/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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