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Cards similar to Heartwood Storyteller (400)

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Duskwatch Recruiter  Krallenhorde Howler

Duskwatch Recruiter // Krallenhorde Howler

Creature — Human Warrior Werewolf // Creature — Werewolf (2/2)

: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

Krallenhorde Howler

Creature spells you cast cost less to cast.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.

8.6 /10
--
Elvish Archivist

Elvish Archivist

Creature — Elf Artificer (0/1)

Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn.
Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn.

6.4 /10
$0.14
Erithizon

Erithizon

Creature — Beast (4/4)

Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.

0.2 /10
$0.21
Evolution Sage

Evolution Sage

Creature — Elf Druid (3/2)

Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.9 /10
$1.51
Freestrider Lookout

Freestrider Lookout

Creature — Human Rogue (3/3)

Reach
Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

3.3 /10
$0.29
Fugitive Druid

Fugitive Druid

Creature — Human Druid (3/2)

Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.

1 /10
$0.32
Gatstaf Shepherd  Gatstaf Howler

Gatstaf Shepherd // Gatstaf Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Gatstaf Howler

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

4 /10
$0.15
Gemrazer

Gemrazer

Creature — Beast (4/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.

9.2 /10
$0.56
Generous Patron

Generous Patron

Creature — Elf Advisor (1/4)

When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Whenever you put one or more counters on a creature you don't control, draw a card.

8.3 /10
$5.40
Glass Asp

Glass Asp

Creature — Snake (2/1)

Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay before that step.

2.1 /10
$0.10
Glowstone Recluse

Glowstone Recluse

Creature — Spider (2/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach
Whenever this creature mutates, put two +1/+1 counters on it.

8.5 /10
$0.08
Goreclaw Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

Legendary Creature — Bear (4/3)

Creature spells you cast with power 4 or greater cost less to cast.
Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

9.7 /10
$0.66
Hardbristle Bandit

Hardbristle Bandit

Creature — Plant Rogue (1/1)

: Add one mana of any color.
Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

3.3 /10
$0.06
HaruOnna

Haru-Onna

Creature — Spirit (2/1)

When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.

4.1 /10
$0.24
Hexbane Tortoise

Hexbane Tortoise

Creature — Turtle (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

3.4 /10
$0.03
Hinterland Logger  Timber Shredder

Hinterland Logger // Timber Shredder

Creature — Human Werewolf // Creature — Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.

Timber Shredder

Trample
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.

3.1 /10
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Hookhand Mariner  Riphook Raider

Hookhand Mariner // Riphook Raider

Creature — Human Werewolf // Creature — Werewolf (4/4)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Riphook Raider

Riphook Raider can't be blocked by creatures with power 2 or less.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4.2 /10
$0.01
Hound Tamer  Untamed Pup

Hound Tamer // Untamed Pup

Creature — Human Werewolf // Creature — Werewolf (3/3)

Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Untamed Pup

Trample
Other Wolves and Werewolves you control have trample.
: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.8 /10
$0.17
Jolrael Mwonvuli Recluse

Jolrael, Mwonvuli Recluse

Legendary Creature — Human Druid (1/2)

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

8.9 /10
$0.10
Jugan Defends the Temple  Remnant of the Rising Star

Jugan Defends the Temple // Remnant of the Rising Star

Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with ": Add ."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Remnant of the Rising Star

Flying
Whenever another creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on that creature.
As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

8.7 /10
$1.22
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