Sorcery
Destroy target land.
Gotcha — If an opponent touches their face, you may say "Gotcha!" When you do, return Touch and Go from your graveyard to your hand.
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.
Sorcery
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Sorcery
Destroy target artifact or land.
Cycling (, Discard this card: Draw a card.)
Sorcery
Volcanic Spray deals 1 damage to each creature without flying and each player.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Sorcery
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Sorcery
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
Sorcery
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Sorcery
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Sorcery
Choose one —
• Brotherhood's End deals 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less.
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Sorcery
Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you control plus the number of Cave cards in your graveyard.
Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
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