Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 0/2.
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has ", Discard a card: Untap this creature."
Enchantment — Aura
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with ": Add " and loses all other card types and abilities.
Enchantment
At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1.
World Enchantment
Whenever a player casts an instant spell, counter it unless that player pays , where X is its mana value.
Enchantment — Aura
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with ", Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)
Enchantment — Aura
Enchant artifact
Enchanted artifact doesn't untap during its controller's untap step.
Enchantment — Aura
Enchant creature
Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked except by Walls.
Enchantment
Whenever you draw a card, you may have target player mill a card.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has flying as long as you control a red or white permanent.
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
Enchantment
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Enchantment — Aura
Enchant land
Enchanted land is an Island.
Cycling (, Discard this card: Draw a card.)
Enchantment
When an opponent casts a spell, sacrifice Lunar Force and counter that spell.
Enchantment
Players can't cast spells that share a color with the spell most recently cast this turn.
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