Artifact Creature — Construct (1/3)
Flying
Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.
Artifact Creature — Construct (0/4)
Trample
Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.
Artifact Creature — Golem (3/4)
Rusted Sentinel enters the battlefield tapped.
Artifact Creature — Golem (0/0)
Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.
Artifact Creature — Sheep (1/3)
When Rustspore Ram enters the battlefield, destroy target Equipment.
Artifact Creature — Drake (2/3)
Flying
When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.
Artifact Creature — Construct (2/1)
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
Artifact Creature — Scarecrow (1/2)
, Sacrifice a Scarecrow: Draw a card.
, : Return target artifact creature card from your graveyard to the battlefield.
Artifact Creature — Construct (0/0)
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Drone (1/1)
Flying
When Searchlight Companion enters the battlefield, create a 1/1 colorless Spirit creature token.
Artifact Creature — Assembly-Worker (4/4)
When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Golem (1/3)
Defender
When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Artifact Creature — Construct (3/2)
When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Pest (0/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Signal Pest can't be blocked except by creatures with flying or reach.
Artifact Creature — Gargoyle (2/3)
Kicker (You may pay an additional as you cast this spell.)
Flying, defender
If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
Artifact Creature — Viashino Warrior (4/4)
Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.
Artifact Creature — Fish (0/0)
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Flying
Artifact Creature — Thopter (1/1)
Flying
When Skyscanner enters the battlefield, draw a card.
Artifact Creature — Insect (-1/-1)
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.
Artifact Creature — Construct (2/5)
Vigilance
When Staunch Throneguard enters the battlefield, you become the monarch.
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