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Cards similar to Heed the Mists (400)

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Stolen Goods

Stolen Goods

Sorcery

Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

7.6 /10
$0.39
Stolen Identity

Stolen Identity

Sorcery

Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

9 /10
$0.29
Telemin Performance

Telemin Performance

Sorcery

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

5.3 /10
$0.87
Tempted by the Oriq

Tempted by the Oriq

Sorcery

For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.

6.2 /10
$0.23
Tezzerets Ambition

Tezzeret's Ambition

Sorcery

Draw three cards. If you control no artifacts, discard a card.

3.1 /10
$0.03
Thoughtcast

Thoughtcast

Sorcery

Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Draw two cards.

9.7 /10
$0.87
Tidings

Tidings

Sorcery

Draw four cards.

5.3 /10
$0.34
Touch of Brilliance

Touch of Brilliance

Sorcery

Draw two cards.

0.5 /10
$0.17
Twisted Justice

Twisted Justice

Sorcery

Target player sacrifices a creature. You draw cards equal to that creature's power.

2.1 /10
$0.10
Vivisection

Vivisection

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.

4.7 /10
$0.03
Voidwalk

Voidwalk

Sorcery

Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

6.6 /10
$0.19
Whispering Madness

Whispering Madness

Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

9.2 /10
$1.31
Acquire

Acquire

Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.

7.4 /10
$3.09
Airborne Aid

Airborne Aid

Sorcery

Draw a card for each Bird on the battlefield.

5.8 /10
$0.17
Allied Strategies

Allied Strategies

Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

3.4 /10
$0.19
Amnesia

Amnesia

Sorcery

Target player reveals their hand and discards all nonland cards.

2.2 /10
$2.89
Ancestral Memories

Ancestral Memories

Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

2.3 /10
$0.63
Bribery

Bribery

Sorcery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

8.9 /10
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Bring to Light

Bring to Light

Sorcery

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

8.8 /10
$0.46
Candlekeep Inspiration

Candlekeep Inspiration

Sorcery

Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.

7.3 /10
$0.11
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