Creature — Human Wizard (2/3)
, : Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)
Creature — Spirit (1/4)
Flying
, Tap two untapped creatures you control: Return target permanent to its owner's hand.
Creature — Illusion (2/2)
Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature — Merfolk Wizard (2/2)
Whenever Surgespanner becomes tapped, you may pay . If you do, return target permanent to its owner's hand.
Creature — Horror (4/4)
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
Creature — Nightmare Sphinx (4/3)
Flash
Flying
When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature — Human Wizard (1/2)
, : You may tap or untap target permanent. Activate only if you control four or more snow permanents.
Creature — Elemental (4/4)
When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Human Rogue (2/3)
Flash
When Nightclub Bouncer enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs more to cast."
Legendary Creature — Human Wizard (2/2)
Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
Creature — Spirit Advisor (4/4)
Flying
Descend 4 — When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand.
Creature — Drake (2/2)
Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
Creature — Human Spellshaper (1/3)
Flying
, , Discard a card: Return target permanent you control to its owner's hand.
Creature — Human Wizard (3/2)
This spell costs less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
Creature — Drake (2/3)
Flying
When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand.
Creature — Faerie Wizard (1/3)
Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
Creature — Bird Wizard (1/2)
Flying
, Tap two untapped Birds you control: Return target permanent to its owner's hand.
Legendary Creature — Human Wizard (3/3)
, : Return target creature with mana value X to its owner's hand.
Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
Creature — Merfolk Rogue (4/5)
When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.
Creature — Avatar Warrior (4/4)
Flying
Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
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