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Cards similar to Hellkite Hatchling (400)

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Djeru and Hazoret

Djeru and Hazoret

Legendary Creature — Human God (5/4)

As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste.
Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.

8.2 /10
$0.26
Dominus of Fealty

Dominus of Fealty

Creature — Spirit Avatar (4/4)

Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

6.7 /10
$0.81
Don Andres the Renegade

Don Andres, the Renegade

Legendary Creature — Vampire Pirate (4/3)

Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.
Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.

7 /10
$0.83
Drakewing Krasis

Drakewing Krasis

Creature — Lizard Drake (3/1)

Flying, trample

1.9 /10
$0.08
Dreg Mangler

Dreg Mangler

Creature — Plant Zombie (3/3)

Haste
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

3.4 /10
$0.05
Drizzt DoUrden

Drizzt Do'Urden

Legendary Creature — Elf Ranger (3/3)

Double strike
When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.

7 /10
$0.20
Dromoka the Eternal

Dromoka, the Eternal

Legendary Creature — Dragon (5/5)

Flying
Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

8 /10
$0.46
Dynaheir Invoker Adept

Dynaheir, Invoker Adept

Legendary Creature — Human Wizard (4/4)

Haste
You may activate abilities of other creatures you control as though those creatures had haste.
: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.

6.8 /10
$0.10
Elusive Krasis

Elusive Krasis

Creature — Fish Mutant (0/4)

Elusive Krasis can't be blocked.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

5.3 /10
$0.36
Emberwilde Caliph

Emberwilde Caliph

Creature — Djinn (4/4)

Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.

0.5 /10
$0.52
Empyreal Voyager

Empyreal Voyager

Creature — Vedalken Scout (2/3)

Flying, trample
Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters).

4.2 /10
$0.05
owyn Fearless Knight

Éowyn, Fearless Knight

Legendary Creature — Human Knight (3/4)

Haste
When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

8.7 /10
$0.51
Erstwhile Trooper

Erstwhile Trooper

Creature — Zombie Soldier (2/2)

Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn.

1.3 /10
$0.04
Eutropia the TwiceFavored

Eutropia the Twice-Favored

Legendary Creature — Human Wizard (2/2)

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

6.9 /10
$0.08
Exava Rakdos Blood Witch

Exava, Rakdos Blood Witch

Legendary Creature — Human Cleric (3/3)

First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each other creature you control with a +1/+1 counter on it has haste.

5.4 /10
$0.27
Fathom Mage

Fathom Mage

Creature — Human Wizard (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

9.3 /10
$0.27
Feather Radiant Arbiter

Feather, Radiant Arbiter

Legendary Creature — Angel (4/3)

Flying, lifelink
Whenever you cast a noncreature spell that targets only Feather, Radiant Arbiter, you may choose any number of other creatures that spell could target and pay for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.)

4.4 /10
$0.87
Feather the Redeemed

Feather, the Redeemed

Legendary Creature — Angel (3/4)

Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

8.6 /10
$0.59
Firemane Avenger

Firemane Avenger

Creature — Angel (3/3)

Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.

7 /10
$0.30
FlameKin Zealot

Flame-Kin Zealot

Creature — Elemental Berserker (2/2)

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

3.5 /10
$0.07
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