← Edit search Random card

Cards similar to Hellkite Igniter (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Narset Enlightened Master

Narset, Enlightened Master

Legendary Creature — Human Monk (3/2)

First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.

8.1 /10
$0.43
Order of Sacred Dusk

Order of Sacred Dusk

Creature — Vampire Knight (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.

6.3 /10
$0.23
Pathbreaker Ibex

Pathbreaker Ibex

Creature — Goat (3/3)

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

9 /10
~$19
Scourge of Fleets

Scourge of Fleets

Creature — Kraken (6/6)

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

9.4 /10
$0.30
Swift Warkite

Swift Warkite

Creature — Dragon (4/4)

Flying
When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

4 /10
$0.14
The Balrog Durins Bane

The Balrog, Durin's Bane

Legendary Creature — Avatar Demon (7/5)

This spell costs less to cast for each permanent sacrificed this turn.
Haste
The Balrog, Durin's Bane can't be blocked except by legendary creatures.
When The Balrog dies, destroy target artifact or creature an opponent controls.

7.8 /10
$0.35
The Dalek Emperor

The Dalek Emperor

Legendary Artifact Creature — Dalek (6/6)

Affinity for Daleks (This spell costs less to cast for each Dalek you control.)
Other Daleks you control have haste.
At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature they control, or you create a 3/3 black Dalek artifact creature token with menace.

6.3 /10
$0.14
The Locust God

The Locust God

Legendary Creature — God (4/4)

Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

9.6 /10
$4.49
Vish Kal Blood Arbiter

Vish Kal, Blood Arbiter

Legendary Creature — Vampire (5/5)

Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.

5.8 /10
$0.81
Voldaren Ambusher

Voldaren Ambusher

Creature — Vampire Archer (2/2)

When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.

4.1 /10
$0.03
Zagras Thief of Heartbeats

Zagras, Thief of Heartbeats

Legendary Creature — Vampire Rogue (4/4)

This spell costs less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

7.9 /10
$0.21
Akroan Conscriptor

Akroan Conscriptor

Creature — Human Shaman (3/2)

Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

4.7 /10
$0.10
Altac Bloodseeker

Altac Bloodseeker

Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

1.2 /10
$0.10
Arahbo Roar of the World

Arahbo, Roar of the World

Legendary Creature — Cat Avatar (5/5)

Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another Cat you control attacks, you may pay . If you do, it gains trample and gets +X/+X until end of turn, where X is its power.

7.8 /10
--
Archfiend of Sorrows

Archfiend of Sorrows

Creature — Demon (4/5)

Flying
When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.7 /10
$0.06
Archipelagore

Archipelagore

Creature — Leviathan (7/7)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.

7.8 /10
$0.07
Ardoz Cobbler of War

Ardoz, Cobbler of War

Legendary Creature — Goblin Shaman (1/1)

Haste
Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn.
: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.

7.7 /10
$2.38
Argivian Avenger

Argivian Avenger

Artifact Creature — Shapeshifter (5/5)

: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.

4.4 /10
$0.05
Armored Armadillo

Armored Armadillo

Creature — Armadillo (0/4)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

0.5 /10
$0.11
Artificers Dragon

Artificer's Dragon

Artifact Creature — Dragon (4/4)

Flying
: Artifact creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.8 /10
$0.16
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.