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Cards similar to Hellraiser Goblin (400)

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Captivating Crew

Captivating Crew

Creature — Human Pirate (4/3)

: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

9.1 /10
$0.30
Cave People

Cave People

Creature — Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn.
, : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

0.4 /10
$0.15
Ceremonial Guard

Ceremonial Guard

Creature — Human Soldier (3/4)

When Ceremonial Guard attacks or blocks, destroy it at end of combat.

0 /10
$0.13
Chandras Pyreling

Chandra's Pyreling

Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

4.8 /10
$0.05
Changeling Berserker

Changeling Berserker

Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)
Haste
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.5 /10
$0.50
Chaos Terminator Lord

Chaos Terminator Lord

Creature — Astartes Warrior (3/3)

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

6.5 /10
$0.08
Charming Scoundrel

Charming Scoundrel

Creature — Human Rogue (1/1)

Haste
When Charming Scoundrel enters the battlefield, choose one —
• Discard a card, then draw a card.
• Create a Treasure token.
• Create a Wicked Role token attached to target creature you control.

7.2 /10
$1.12
Cloudshredder Sliver

Cloudshredder Sliver

Creature — Sliver (1/1)

Sliver creatures you control have flying and haste.

9 /10
$0.86
Coalition Warbrute

Coalition Warbrute

Creature — Minotaur Berserker (3/4)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Trample

4.3 /10
$0.04
Cosis Ravager

Cosi's Ravager

Creature — Elemental (2/2)

Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker.

4.5 /10
$0.16
Crimson Muckwader

Crimson Muckwader

Creature — Lizard (2/1)

Crimson Muckwader gets +1/+1 as long as you control a Swamp.
: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

0.4 /10
$0.03
Cunning Coyote

Cunning Coyote

Creature — Coyote (2/2)

Haste
When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

0 /10
$0.13
Dalakos Crafter of Wonders

Dalakos, Crafter of Wonders

Legendary Creature — Merfolk Artificer (2/4)

: Add . Spend this mana only to cast artifact spells or activate abilities of artifacts.
Equipped creatures you control have flying and haste.

7 /10
$0.12
Dan Lewis

Dan Lewis

Legendary Creature — Human (2/2)

Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip .
Doctor's companion (You can have two commanders if the other is the Doctor.)

3.4 /10
$0.21
DarkDweller Oracle

Dark-Dweller Oracle

Creature — Goblin Shaman (2/2)

, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)

8.5 /10
$0.12
Daybreak Combatants

Daybreak Combatants

Creature — Human Warrior (2/2)

Haste
When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn.

2 /10
$0.02
Deathleaper Terror Weapon

Deathleaper, Terror Weapon

Legendary Creature — Tyranid (3/3)

Flash
Haste
Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike.

6.8 /10
$0.13
Devil K Nevil

Devil K. Nevil

Legendary Creature — Devil Performer (2/1)

Haste
When Devil K. Nevil enters the battlefield, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)

0.3 /10
$0.11
Devilish Valet

Devilish Valet

Creature — Devil Warrior (1/3)

Trample, haste
Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn.

8.8 /10
$0.36
Dinotomaton

Dinotomaton

Artifact Creature — Dinosaur Gnome (4/3)

Menace (This creature can't be blocked except by two or more creatures.)
When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.

4.2 /10
$0.02
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