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Cards similar to Herald of Leshrac (400)

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Mortarion Daemon Primarch

Mortarion, Daemon Primarch

Legendary Creature — Demon Primarch (5/6)

Flying
Primarch of the Death Guard — At the beginning of your end step, you may pay . If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.

6.7 /10
$0.15
Muxus Goblin Grandee

Muxus, Goblin Grandee

Legendary Creature — Goblin Noble (4/4)

When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

8.7 /10
$9.15
Necrosquito

Necrosquito

Creature — Phyrexian Insect (0/0)

Flying
Necrosquito enters the battlefield with two oil counters on it.
Necrosquito gets +1/+1 for each oil counter on it.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito.

6.1 /10
$0.06
Olivia Crimson Bride

Olivia, Crimson Bride

Legendary Creature — Vampire Noble (3/4)

Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."

8.9 /10
$4.55
Oona Queen of the Fae

Oona, Queen of the Fae

Legendary Creature — Faerie Wizard (5/5)

Flying
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.

8.6 /10
$0.15
Otrimi the EverPlayful

Otrimi, the Ever-Playful

Legendary Creature — Nightmare Beast (6/6)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.

7.5 /10
$0.91
Prowling Geistcatcher

Prowling Geistcatcher

Creature — Human Rogue (2/4)

Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher.
When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control.

7.6 /10
$0.22
Realm Razer

Realm Razer

Creature — Beast (4/2)

When Realm Razer enters the battlefield, exile all lands.
When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.

4.3 /10
$0.37
Salvage Titan

Salvage Titan

Artifact Creature — Golem (6/4)

You may sacrifice three artifacts rather than pay this spell's mana cost.
Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

3.9 /10
$0.24
Scourge of Nel Toth

Scourge of Nel Toth

Creature — Zombie Dragon (6/6)

Flying
You may cast Scourge of Nel Toth from your graveyard by paying and sacrificing two creatures rather than paying its mana cost.

7.2 /10
$0.72
Shattered Seraph

Shattered Seraph

Creature — Angel Rogue (4/4)

Flying
When Shattered Seraph enters the battlefield, you gain 3 life.
, Exile Shattered Seraph from your hand: Target land gains ": Add , , or " until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.

4.5 /10
$0.02
Sheoldred  The True Scriptures

Sheoldred // The True Scriptures

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)

Menace
When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

The True Scriptures

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, destroy up to one target creature or planeswalker that player controls.
II — Each opponent discards three cards, then mills three cards.
III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).

9.5 /10
~$18
Skeletal Wurm

Skeletal Wurm

Creature — Skeleton Wurm (7/6)

: Regenerate Skeletal Wurm.

3.6 /10
$0.25
Slithery Stalker

Slithery Stalker

Creature — Nightmare Horror (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.
When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1.8 /10
$0.25
Soul of Innistrad

Soul of Innistrad

Creature — Avatar (6/6)

Deathtouch
: Return up to three target creature cards from your graveyard to your hand.
, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.

6.4 /10
$0.31
Spire Golem

Spire Golem

Artifact Creature — Golem (2/4)

Affinity for Islands (This spell costs less to cast for each Island you control.)
Flying

3.2 /10
$0.24
Stronghold Overseer

Stronghold Overseer

Creature — Demon (5/5)

Flying
Shadow (This creature can block or be blocked by only creatures with shadow.)
: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.

3.2 /10
$0.56
Sundering Titan

Sundering Titan

Artifact Creature — Golem (7/10)

When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

10 /10
$0.52
Terrus Wurm

Terrus Wurm

Creature — Zombie Wurm (5/5)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

1.5 /10
$0.09
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.6 /10
$0.02
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