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Cards similar to Heroes Remembered (400)

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Play of the Game

Play of the Game

Sorcery

Assist (Another player can pay up to of this spell's cost.)
Exile all nonland permanents.

6.1 /10
$0.35
Profound Journey

Profound Journey

Sorcery

Return target permanent card from your graveyard to the battlefield.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

4.6 /10
$0.16
Roar of Reclamation

Roar of Reclamation

Sorcery

Each player returns all artifact cards from their graveyard to the battlefield.

3.7 /10
$0.38
Soulscour

Soulscour

Sorcery

Destroy all nonartifact permanents.

4.4 /10
$0.47
Sublime Exhalation

Sublime Exhalation

Sorcery

Undaunted (This spell costs less to cast for each opponent.)
Destroy all creatures.

6.2 /10
$1.02
Sunscour

Sunscour

Sorcery

You may exile two white cards from your hand rather than pay this spell's mana cost.
Destroy all creatures.

3.8 /10
$1.40
Triumphant Reckoning

Triumphant Reckoning

Sorcery

Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.

7.6 /10
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Vanquish the Horde

Vanquish the Horde

Sorcery

This spell costs less to cast for each creature on the battlefield.
Destroy all creatures.

9.8 /10
$4.28
Feudkillers Verdict

Feudkiller's Verdict

Tribal Sorcery — Giant

You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.

3.4 /10
$0.22
Inspired Ultimatum

Inspired Ultimatum

Sorcery

Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.

7.4 /10
$0.16
Sorins Vengeance

Sorin's Vengeance

Sorcery

Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.

6.3 /10
$0.66
Titanic Ultimatum

Titanic Ultimatum

Sorcery

Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.

8.4 /10
$9.60
Divine Congregation

Divine Congregation

Sorcery

You gain 2 life for each creature target player controls.
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

2.9 /10
$0.12
Wake the Past

Wake the Past

Sorcery

Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.

9 /10
$0.17
Absorb Vis

Absorb Vis

Sorcery

Target player loses 4 life and you gain 4 life.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

3.9 /10
$0.02
Aerial Assault

Aerial Assault

Sorcery

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

5.5 /10
$0.07
Bargain

Bargain

Sorcery

Target opponent draws a card.
You gain 7 life.

2 /10
$1.03
Benediction of Moons

Benediction of Moons

Sorcery

You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

2.3 /10
$0.05
Brilliant Ultimatum

Brilliant Ultimatum

Sorcery

Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.

6.8 /10
$1.25
Chaplains Blessing

Chaplain's Blessing

Sorcery

You gain 5 life.

5.9 /10
$0.10
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